132 lines
5.1 KiB
Plaintext
132 lines
5.1 KiB
Plaintext
reagent-guidebook-status-effect = Causes { $effect } during metabolism{ $conditionCount ->
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[0] .
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*[other] {" "}when { $conditions }.
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}
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entity-effect-guidebook-status-effect-remove = { $chance ->
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[1] Removes { LOC($key) }
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*[other] remove { LOC($key) }
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}
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entity-effect-guidebook-modify-brain-damage-heals = { $chance ->
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[1] Heals { $amount } brain activity
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*[other] heal { $amount } brain activity
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}
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entity-effect-guidebook-modify-brain-damage-deals = { $chance ->
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[1] Deals { $amount } brain damage
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*[other] deal { $amount } brain damage
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}
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entity-effect-guidebook-modify-heart-damage-heals = { $chance ->
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[1] Heals { $amount } heart health
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*[other] heal { $amount } heart health
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}
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entity-effect-guidebook-modify-heart-damage-deals = { $chance ->
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[1] Deals { $amount } heart damage
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*[other] deal { $amount } heart damage
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}
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entity-effect-guidebook-modify-lung-damage-heals = { $chance ->
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[1] Heals { $amount } lung health
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*[other] heal { $amount } lung health
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}
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entity-effect-guidebook-modify-lung-damage-deals = { $chance ->
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[1] Deals { $amount } lung damage
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*[other] deal { $amount } lung damage
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}
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entity-effect-guidebook-clamp-wounds = { $probability ->
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[1] Stops bleeding in wounds with { NATURALPERCENT($chance, 2) } chance per wound
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*[other] stop bleeding in wounds with { NATURALPERCENT($chance, 2) } chance per wound
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}
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entity-condition-guidebook-heart-damage = { $max ->
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[2147483648] it has at least {NATURALFIXED($min, 2)} heart damage
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*[other] { $min ->
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[0] it has at most {NATURALFIXED($max, 2)} heart damage
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*[other] it has between {NATURALFIXED($min, 2)} and {NATURALFIXED($max, 2)} heart damage
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}
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}
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entity-condition-guidebook-lung-damage = { $max ->
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[2147483648] it has at least {NATURALFIXED($min, 2)} lung damage
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*[other] { $min ->
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[0] it has at most {NATURALFIXED($max, 2)} lung damage
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*[other] it has between {NATURALFIXED($min, 2)} and {NATURALFIXED($max, 2)} lung damage
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}
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}
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entity-condition-guidebook-brain-damage = { $max ->
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[2147483648] it has at least {NATURALFIXED($min, 2)} brain damage
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*[other] { $min ->
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[0] it has at most {NATURALFIXED($max, 2)} brain damage
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*[other] it has between {NATURALFIXED($min, 2)} and {NATURALFIXED($max, 2)} brain damage
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}
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}
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entity-condition-guidebook-total-group-damage = { $max ->
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[2147483648] it has at least {NATURALFIXED($min, 2)} { $name } damage
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*[other] { $min ->
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[0] it has at most {NATURALFIXED($max, 2)} { $name } damage
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*[other] it has between {NATURALFIXED($min, 2)} and {NATURALFIXED($max, 2)} { $name } damage
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}
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}
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entity-effect-guidebook-modify-brain-oxygen-heals = { $chance ->
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[1] Replenishes { $amount } brain oxygenation
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*[other] replenish { $amount } brain oxygenation
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}
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entity-effect-guidebook-modify-brain-oxygen-deals = { $chance ->
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[1] Depletes { $amount } brain oxygenation
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*[other] deplete { $amount } brain oxygenation
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}
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entity-effect-guidebook-start-heart = { $chance ->
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[1] Restarts the target's heart
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*[other] restart the target's heart
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}
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entity-effect-guidebook-zombify = { $chance ->
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[1] Zombifies the target
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*[other] zombify the target
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}
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entity-condition-guidebook-total-dosage-threshold =
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{ $max ->
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[2147483648] the total dosage of {$reagent} is at least {NATURALFIXED($min, 2)}u
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*[other] { $min ->
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[0] the total dosage of {$reagent} is at most {NATURALFIXED($max, 2)}u
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*[other] the total dosage of {$reagent} is between {NATURALFIXED($min, 2)}u and {NATURALFIXED($max, 2)}u
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}
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}
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entity-condition-guidebook-metabolite-threshold =
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{ $max ->
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[2147483648] there's at least {NATURALFIXED($min, 2)}u of {$reagent} metabolites
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*[other] { $min ->
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[0] there's at most {NATURALFIXED($max, 2)}u of {$reagent} metabolites
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*[other] there's between {NATURALFIXED($min, 2)}u and {NATURALFIXED($max, 2)}u of {$reagent} metabolites
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}
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}
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entity-condition-guidebook-is-zombie-immune =
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the target { $invert ->
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[true] is not immunized against zombie infections
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*[false] is immunized against zombie infections
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}
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entity-condition-guidebook-is-zombie =
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the target { $invert ->
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[true] is not a zombie
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*[false] is a zombie
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}
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entity-condition-guidebook-this-metabolite = this reagent's
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entity-effect-guidebook-adjust-reagent-gaussian =
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{ $chance ->
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[1] { $deltasign ->
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[1] Typically adds
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*[-1] Typically removes
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}
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*[other]
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{ $deltasign ->
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[1] typically add
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*[-1] typically remove
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}
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} {NATURALFIXED($mu, 2)}u of {$reagent} { $deltasign ->
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[1] to
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*[-1] from
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} the solution, with the actual amount varying by around {NATURALFIXED($sigma, 2)}u
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