Files
tbd-station-14/Content.Shared/_Offbrand/EntityEffects/ModifyBrainDamage.cs
Janet Blackquill d1d939a898 rebase
2025-11-21 00:32:28 -05:00

31 lines
1.2 KiB
C#

using Content.Shared._Offbrand.Wounds;
using Content.Shared.EntityEffects;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
namespace Content.Shared._Offbrand.EntityEffects;
public sealed partial class ModifyBrainDamage : EntityEffectBase<ModifyBrainDamage>
{
[DataField(required: true)]
public FixedPoint2 Amount;
public override string? EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
if (Amount < FixedPoint2.Zero)
return Loc.GetString("entity-effect-guidebook-modify-brain-damage-heals", ("chance", Probability), ("amount", -Amount));
else
return Loc.GetString("entity-effect-guidebook-modify-brain-damage-deals", ("chance", Probability), ("amount", Amount));
}
}
public sealed class ModifyBrainDamageEntityEffectSystem : EntityEffectSystem<BrainDamageComponent, ModifyBrainDamage>
{
[Dependency] private readonly BrainDamageSystem _brainDamage = default!;
protected override void Effect(Entity<BrainDamageComponent> ent, ref EntityEffectEvent<ModifyBrainDamage> args)
{
_brainDamage.TryChangeBrainDamage(ent.AsNullable(), args.Effect.Amount * args.Scale);
}
}