* resprite fuel and cleaner walldispenser
* added sprites and moved walldispensers in own .rsi
* forgot to remove sprites in old location
* meta.json - use 4 spaces instead of 2
* moved reagent from food to tank container
* clean up code inheritance
* replace static sprites with layered sprites and update related code
* added BaseDispenser for shared logic across dispensers
* make BaseDispenser unspawnable
* Add Explosive and PacifismDangerousAttack to FuelDispenser for consistency with WeldingFuelTank
* moved the sprite one pixel down
* reset wall_dispensers.yml to master
* rename sprite states, remove unused sprites, bring back code changes after merge
* really remove every unused sprite
* add maxVol
* indent to 4 spaces
* cleanup
* remove pepper dispenser
* switch to shared fill level sprite