Files
tbd-station-14/Content.Shared/Weapons/Ranged/Events/RequestShootEvent.cs

16 lines
383 B
C#

using Robust.Shared.Map;
using Robust.Shared.Serialization;
namespace Content.Shared.Weapons.Ranged.Events;
/// <summary>
/// Raised on the client to indicate it'd like to shoot.
/// </summary>
[Serializable, NetSerializable]
public sealed class RequestShootEvent : EntityEventArgs
{
public NetEntity Gun;
public NetCoordinates Coordinates;
public NetEntity? Target;
}