Files
tbd-station-14/Content.Shared/Weapons/Ranged/Events/GunMuzzleFlashAttemptEvent.cs
DrSmugleaf 4e8b1fb0d3 Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
* Add a modifier event for GunComponent values

* Add docs

* Add VV readwrite to modified values

* Add more docs

* More docs

* Add Gun parameter to GunRefreshModifiersEvent

* Add another event for handling cartridge spread

* Fix pneumatic speed
2024-01-29 10:32:42 +11:00

9 lines
329 B
C#

namespace Content.Shared.Weapons.Ranged.Events;
/// <summary>
/// Raised directed on the gun entity when a muzzle flash is about to happen.
/// </summary>
/// <param name="Cancelled">If set to true, the muzzle flash will not be shown.</param>
[ByRefEvent]
public record struct GunMuzzleFlashAttemptEvent(bool Cancelled);