Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: T-Stalker <le0nel_1van@hotmail.com> Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
10 lines
252 B
C#
10 lines
252 B
C#
namespace Content.Shared.Weapons.Ranged.Events;
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/// <summary>
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/// Raised on a gun when projectiles have been fired from it.
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/// </summary>
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public sealed class AmmoShotEvent : EntityEventArgs
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{
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public List<EntityUid> FiredProjectiles = default!;
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}
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