Files
tbd-station-14/Content.Shared/Weapons/Hitscan/Systems/HitscanBasicDamageSystem.cs
Hannah Giovanna Dawson cdbe92d37d Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-27 19:53:04 +00:00

37 lines
1.1 KiB
C#

using Content.Shared.Damage.Systems;
using Content.Shared.Weapons.Hitscan.Components;
using Content.Shared.Weapons.Hitscan.Events;
namespace Content.Shared.Weapons.Hitscan.Systems;
public sealed class HitscanBasicDamageSystem : EntitySystem
{
[Dependency] private readonly DamageableSystem _damage = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HitscanBasicDamageComponent, HitscanRaycastFiredEvent>(OnHitscanHit);
}
private void OnHitscanHit(Entity<HitscanBasicDamageComponent> ent, ref HitscanRaycastFiredEvent args)
{
if (args.Data.HitEntity == null)
return;
var dmg = ent.Comp.Damage * _damage.UniversalHitscanDamageModifier;
if(!_damage.TryChangeDamage(args.Data.HitEntity.Value, dmg, out var damageDealt, origin: args.Data.Gun))
return;
var damageEvent = new HitscanDamageDealtEvent
{
Target = args.Data.HitEntity.Value,
DamageDealt = damageDealt,
};
RaiseLocalEvent(ent, ref damageEvent);
}
}