Files
tbd-station-14/Content.Shared/CombatMode/Pacification/PacifismDangerousAttackComponent.cs
Kara faca1d7043 Pacifism rework (#23037)
* Pacifism rework

* grammar
2023-12-27 02:55:48 -07:00

14 lines
501 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.CombatMode.Pacification;
/// <summary>
/// This is used for marking entities which could cause serious harm if attacked and should not be able to be harmed by
/// pacifists.
/// TODO ideally destructible is shared + converted to components so we can just check for a harmful damage trigger instead of this.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class PacifismDangerousAttackComponent : Component
{
}