Files
tbd-station-14/Content.Server/StationEvents/Events/BluespaceArtifactRule.cs
deltanedas a3a1538d32 move gamerule components to shared (#28572)
* move MinMax to shared

* cleanup MinMax

* move other ticking components to shared just because

* remove unused prototype file

* update everything to use shared components

* test

* test 2

* test 3

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00

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using Content.Server.StationEvents.Components;
using Content.Shared.GameTicking.Components;
using Robust.Shared.Random;
namespace Content.Server.StationEvents.Events;
public sealed class BluespaceArtifactRule : StationEventSystem<BluespaceArtifactRuleComponent>
{
protected override void Added(EntityUid uid, BluespaceArtifactRuleComponent component, GameRuleComponent gameRule, GameRuleAddedEvent args)
{
if (!TryComp<StationEventComponent>(uid, out var stationEvent))
return;
var str = Loc.GetString("bluespace-artifact-event-announcement",
("sighting", Loc.GetString(RobustRandom.Pick(component.PossibleSighting))));
stationEvent.StartAnnouncement = str;
base.Added(uid, component, gameRule, args);
}
protected override void Started(EntityUid uid, BluespaceArtifactRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
{
base.Started(uid, component, gameRule, args);
var amountToSpawn = 1;
for (var i = 0; i < amountToSpawn; i++)
{
if (!TryFindRandomTile(out _, out _, out _, out var coords))
return;
Spawn(component.ArtifactSpawnerPrototype, coords);
Spawn(component.ArtifactFlashPrototype, coords);
Sawmill.Info($"Spawning random artifact at {coords}");
}
}
}