Files
tbd-station-14/Content.Server/Singularity/EntitySystems/ContainmentFieldSystem.cs
ScarKy0 3281f408eb Cargo Mail System (#35429)
* shitcode init

* biocoding, SpawnTableOnUse, Moving shit to shared

* server :(

* fixes

* ok works

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* Discard changes to Content.Shared/Forensics/Components/FingerprintMaskComponent.cs

* Discard changes to Content.Shared/Forensics/Components/FingerprintComponent.cs

* Discard changes to Content.Server/Forensics/Systems/ForensicsSystem.cs

* Discard changes to Content.Server/StationRecords/Systems/StationRecordsSystem.cs

* Discard changes to Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* big stuff

* preperation

* temperory spawning thing for testing

* Update CargoDeliveryDataComponent.cs

* kinda proper spawning idk god save me

* cleanup (kinda)

* preparation 2.0

* stuff i think

* entity table work

* renames

* spawn ratio based on players

* comment

* letter tables

* more spam

* package tables

* comment

* biocodedn't

* builds correctly

* cleaning

* Update deliveries_tables.yml

* labels

* package sprites

* mail teleporter

* revert testing value

* fix test

* fix other test

* i love tests

* mail teleporter enabled by default

* random cooldowns

* fixtures

* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderComponent.cs

* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderSystem.cs

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* Discard changes to Resources/Locale/en-US/fingerprint-reader/fingerprint-reader.ftl

* clean

* fuck paper scrap

* oops

* fuck SpawnTableOnUse

* mail teleporter board in QM locker + addressed review

* oops

* clean

* sound on delivery spawn

* address review

* partial review address

* partial review addressing

* addressing partial review

* pratarial revivew address

* misprediction hell

* stuff

* more stuff

* unrelated

* TODO

* link

* partial review

* DirtyField

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-03-07 14:51:08 +01:00

51 lines
2.0 KiB
C#

using Content.Server.Popups;
using Content.Server.Singularity.Events;
using Content.Shared.Shuttles.Components;
using Content.Shared.Popups;
using Content.Shared.Singularity.Components;
using Content.Shared.Throwing;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Events;
namespace Content.Server.Singularity.EntitySystems;
public sealed class ContainmentFieldSystem : EntitySystem
{
[Dependency] private readonly ThrowingSystem _throwing = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ContainmentFieldComponent, StartCollideEvent>(HandleFieldCollide);
SubscribeLocalEvent<ContainmentFieldComponent, EventHorizonAttemptConsumeEntityEvent>(HandleEventHorizon);
}
private void HandleFieldCollide(EntityUid uid, ContainmentFieldComponent component, ref StartCollideEvent args)
{
var otherBody = args.OtherEntity;
if (component.DestroyGarbage && HasComp<SpaceGarbageComponent>(otherBody))
{
_popupSystem.PopupEntity(Loc.GetString("comp-field-vaporized", ("entity", otherBody)), uid, PopupType.LargeCaution);
QueueDel(otherBody);
}
if (TryComp<PhysicsComponent>(otherBody, out var physics) && physics.Mass <= component.MaxMass && physics.Hard)
{
var fieldDir = _transformSystem.GetWorldPosition(uid);
var playerDir = _transformSystem.GetWorldPosition(otherBody);
_throwing.TryThrow(otherBody, playerDir-fieldDir, baseThrowSpeed: component.ThrowForce);
}
}
private void HandleEventHorizon(EntityUid uid, ContainmentFieldComponent component, ref EventHorizonAttemptConsumeEntityEvent args)
{
if(!args.Cancelled && !args.EventHorizon.CanBreachContainment)
args.Cancelled = true;
}
}