Files
tbd-station-14/Content.Server/GameTicking/Commands/DelayStartCommand.cs
2025-09-03 12:49:34 +02:00

46 lines
1.4 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Shared.Console;
namespace Content.Server.GameTicking.Commands;
[AdminCommand(AdminFlags.Round)]
public sealed class DelayStartCommand : LocalizedEntityCommands
{
[Dependency] private readonly GameTicker _gameTicker = default!;
public override string Command => "delaystart";
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (_gameTicker.RunLevel != GameRunLevel.PreRoundLobby)
{
shell.WriteLine(Loc.GetString("shell-can-only-run-from-pre-round-lobby"));
return;
}
switch (args.Length)
{
case 0:
var paused = _gameTicker.TogglePause();
shell.WriteLine(Loc.GetString(paused ? "cmd-delaystart-paused" : "cmd-delaystart-unpaused"));
return;
case 1:
break;
default:
shell.WriteError(Loc.GetString("shell-wrong-arguments-number"));
return;
}
if (!uint.TryParse(args[0], out var seconds) || seconds == 0)
{
shell.WriteLine(Loc.GetString("cmd-delaystart-invalid-seconds", ("value", args[0])));
return;
}
var time = TimeSpan.FromSeconds(seconds);
if (!_gameTicker.DelayStart(time))
shell.WriteLine(Loc.GetString("cmd-delaystart-too-late"));
}
}