* Initial commit * Adjust a whoooole bunch of logs * Also spears * Track going crit * Review fix * Review fixes
24 lines
701 B
C#
24 lines
701 B
C#
using Content.Shared.Body.Components;
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using Content.Shared.Database;
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using JetBrains.Annotations;
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namespace Content.Server.Destructible.Thresholds.Behaviors
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{
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[UsedImplicitly]
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[DataDefinition]
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public sealed partial class GibBehavior : IThresholdBehavior
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{
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[DataField("recursive")] private bool _recursive = true;
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public LogImpact Impact => LogImpact.Extreme;
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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if (system.EntityManager.TryGetComponent(owner, out BodyComponent? body))
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{
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system.BodySystem.GibBody(owner, _recursive, body);
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}
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}
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}
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}
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