* Apply patch 1777eea9a4..6b32bb2b14
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make red squiggly line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add todo list
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add palette to `TextureButton`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* migrate `ContextMenu` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak NT colors
* New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet`
* Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons`
* move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak color & update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chat is this real (update chat palette)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `SmallButton` and remove some obsolete things from `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* replace `ButtonColorGreen` with `Positive`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `Placeholder`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Examine popup buttons
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* move over more things & cleanup `StyleNano` more (under 1000 lines!!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove some more redundant stuff
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Undo style change for chat window
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* paper editing works now
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `OptionButton` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix `ActionButton` not having highlighting
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ButtonBig` and more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move items inheriting from `ISheetletConfig` into their own directory
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Cleanup & move `Label` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Action search box styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Moved, stuff is
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap & move over MORE stuff (just like one thing left!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Change status classes to appropriate existing classes
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove remaining references to `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Fix some hardcoding & broken code, `GetFromControl`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Scrollbars!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chores
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* clean up `StyleClass.cs`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ItemListSheetlet` refactor
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* more chores!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Consistency w/ directory structure
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `MainMenuSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ColorPalette`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* whoopsie
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove most sheet-specific sheetlets
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* MASSIVE resharper skill issue
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually use `ISheetletConfig`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* have specific sheetlet be specific
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `GetResourceOr`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & move / remove `IPalette`s
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually do specific stylesheets correctly & fix tooltips
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & logging
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `FontKind` and `FontKindExtensions` to their own files
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `InterfaceStylesheet` to `SystemStylesheet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* change `ButtonHovered` etc to `PseudoHovered` etc
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* give the palettes fun names
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `StyleSpace` is no more
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* It should compile now! I am now going to bed (fr) if it fails it fails
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make squiggly red line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* add additional type restrictions to sheetlets
* `CommonStylesheet`
* minor cleanup
* Make `GetSheetletRules` not horrible
* wait this was duplicating style rules. oops!
* move some sheetlets to their associated xamls
* oh wait apparently that was important
* review pass 1
* review pass 2 (font & color stuff)
* review pass 3: remove unused stuff / filename fix
* fix warnings & "replace cast with explicit variable type"
* move `Palette` stuff to its own directory
* tweak colors (they're different now that I actually fixed the OKlab thing)
* review pass 4: little things
* make window close button grey before hovering
* refactor `HLine` to make it less terrible and allow it to be styled
* fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding
* band-aid missing references in `StyleNano`
* move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper`
* remove dictionary field from `IStylesheetManager`
* Add check for unloaded sheetlets
* style tweaks to satisfy OCD
* I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow`
* tweak palettes for like the fourth time
* construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete
* rename `BackgroundPanel` classes for consistency
* tweak window / `ListContainer`
* oh right you use `///` not `/**`
* font system is bad, make it temporary
* acknowledge Divider funkyness
* remove use of class `Disabled`
* `ColorPalette` allow overriding colors with brace initialization
* review pass again
* tweak disabled button colors
* `StatusPalette` tweaks
* typo
* Make squiggly red line go away
* Delete `Redux`
* Remove all references to `Redux`
* make red less radioactive
* Store stylesheet name inside stylesheet class
* fix merge errors
* use RT's Oklab support instead
* shuffle around `StylesheetManager` fields
* apply stylesheets based off `StylesheetComponent`
* simplify `ColorPalette` construction
* add todo for `SheetletConfigType`
* `OptionButton` has a background color now
* fix disabled buttons
* sigh (red color palette fixed)
* make `ItemList` use primary palette
* Revert "apply stylesheets based off `StylesheetComponent`"
This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7.
* dead code removal
* buttons are green when pressed (we need togglebuttons)
---------
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
242 lines
7.7 KiB
C#
242 lines
7.7 KiB
C#
using System.Numerics;
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using Content.Client.Message;
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using Content.Client.Resources;
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using Content.Client.Stylesheets;
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using Content.Shared.Atmos.Components;
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using Content.Shared.Atmos.EntitySystems;
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using Content.Shared.Timing;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Timing;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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namespace Content.Client.UserInterface.Systems.Atmos.GasTank;
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public sealed class GasTankWindow
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: BaseWindow
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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[Dependency] private readonly IResourceCache _cache = default!;
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private readonly RichTextLabel _lblPressure;
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private readonly FloatSpinBox _spbPressure;
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private readonly RichTextLabel _lblInternals;
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private readonly Button _btnInternals;
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private readonly Label _topLabel;
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public EntityUid Entity;
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public event Action<float>? OnOutputPressure;
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public event Action? OnToggleInternals;
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public GasTankWindow()
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{
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IoCManager.InjectDependencies(this);
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Control contentContainer;
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BoxContainer topContainer;
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TextureButton btnClose;
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var rootContainer = new LayoutContainer { Name = "GasTankRoot" };
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AddChild(rootContainer);
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MouseFilter = MouseFilterMode.Stop;
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var panelTex = _cache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
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var back = new StyleBoxTexture
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{
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Texture = panelTex,
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Modulate = Color.FromHex("#25252A"),
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};
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back.SetPatchMargin(StyleBox.Margin.All, 10);
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var topPanel = new PanelContainer
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{
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PanelOverride = back,
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MouseFilter = MouseFilterMode.Pass
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};
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var bottomWrap = new LayoutContainer
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{
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Name = "BottomWrap"
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};
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rootContainer.AddChild(topPanel);
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rootContainer.AddChild(bottomWrap);
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LayoutContainer.SetAnchorPreset(topPanel, LayoutContainer.LayoutPreset.Wide);
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LayoutContainer.SetMarginBottom(topPanel, -85);
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LayoutContainer.SetAnchorPreset(bottomWrap, LayoutContainer.LayoutPreset.VerticalCenterWide);
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LayoutContainer.SetGrowHorizontal(bottomWrap, LayoutContainer.GrowDirection.Both);
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var topContainerWrap = new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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Children =
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{
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(topContainer = new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical
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}),
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new Control {MinSize = new Vector2(0, 110)}
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}
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};
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rootContainer.AddChild(topContainerWrap);
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LayoutContainer.SetAnchorPreset(topContainerWrap, LayoutContainer.LayoutPreset.Wide);
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var font = _cache.GetFont("/Fonts/Boxfont-round/Boxfont Round.ttf", 13);
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_topLabel = new Label
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{
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FontOverride = font,
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StyleClasses = { StyleClass.LabelKeyText },
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VerticalAlignment = VAlignment.Center,
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HorizontalExpand = true,
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HorizontalAlignment = HAlignment.Left,
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Margin = new Thickness(0, 0, 20, 0),
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};
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var topRow = new BoxContainer
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{
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Orientation = LayoutOrientation.Horizontal,
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Margin = new Thickness(4, 2, 12, 2),
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Children =
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{
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_topLabel,
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(btnClose = new TextureButton
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{
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StyleClasses = {DefaultWindow.StyleClassWindowCloseButton},
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VerticalAlignment = VAlignment.Center
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})
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}
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};
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var middle = new PanelContainer
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{
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PanelOverride = new StyleBoxFlat { BackgroundColor = Color.FromHex("#202025") },
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Children =
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{
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(contentContainer = new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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Margin = new Thickness(8, 4),
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})
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}
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};
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topContainer.AddChild(topRow);
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topContainer.AddChild(new PanelContainer
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{
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MinSize = new Vector2(0, 2),
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PanelOverride = new StyleBoxFlat { BackgroundColor = Color.FromHex("#525252ff") }
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});
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topContainer.AddChild(middle);
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topContainer.AddChild(new PanelContainer
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{
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MinSize = new Vector2(0, 2),
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PanelOverride = new StyleBoxFlat { BackgroundColor = Color.FromHex("#525252ff") }
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});
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_lblPressure = new RichTextLabel();
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contentContainer.AddChild(_lblPressure);
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//internals
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_lblInternals = new RichTextLabel
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{ MinSize = new Vector2(200, 0), VerticalAlignment = VAlignment.Center };
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_btnInternals = new Button { Text = Loc.GetString("gas-tank-window-internals-toggle-button") };
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contentContainer.AddChild(
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new BoxContainer
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{
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Orientation = LayoutOrientation.Horizontal,
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Margin = new Thickness(0, 7, 0, 0),
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Children = { _lblInternals, _btnInternals }
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});
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// Separator
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contentContainer.AddChild(new Control
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{
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MinSize = new Vector2(0, 10)
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});
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contentContainer.AddChild(new Label
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{
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Text = Loc.GetString("gas-tank-window-output-pressure-label"),
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Align = Label.AlignMode.Center
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});
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_spbPressure = new FloatSpinBox
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{
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IsValid = f => f >= 0 || f <= 3000,
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Margin = new Thickness(25, 0, 25, 7)
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};
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contentContainer.AddChild(_spbPressure);
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// Handlers
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_spbPressure.OnValueChanged += args =>
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{
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OnOutputPressure?.Invoke(args.Value);
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};
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_btnInternals.OnPressed += args =>
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{
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OnToggleInternals?.Invoke();
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};
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btnClose.OnPressed += _ => Close();
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}
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public void SetTitle(string name)
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{
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_topLabel.Text = name;
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}
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public void UpdateState(GasTankBoundUserInterfaceState state)
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{
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_lblPressure.SetMarkup(Loc.GetString("gas-tank-window-tank-pressure-text", ("tankPressure", $"{state.TankPressure:0.##}")));
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}
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public void Update(bool canConnectInternals, bool internalsConnected, float outputPressure)
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{
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_btnInternals.Disabled = !canConnectInternals;
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_lblInternals.SetMarkup(Loc.GetString("gas-tank-window-internal-text",
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("status", Loc.GetString(internalsConnected ? "gas-tank-window-internal-connected" : "gas-tank-window-internal-disconnected"))));
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if (!_spbPressure.HasKeyboardFocus())
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// Don't update release pressure if we're currently editing it
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_spbPressure.Value = outputPressure;
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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// Easier than managing state on any ent changes. Previously this was just ticked on server's GasTankSystem.
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if (_entManager.TryGetComponent(Entity, out GasTankComponent? tank))
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{
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var canConnectInternals = _entManager.System<SharedGasTankSystem>().CanConnectToInternals((Entity, tank));
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_btnInternals.Disabled = !canConnectInternals;
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}
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if (!_btnInternals.Disabled)
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{
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_btnInternals.Disabled = _entManager.System<UseDelaySystem>().IsDelayed(Entity, id: SharedGasTankSystem.GasTankDelay);
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}
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}
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protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
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{
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return DragMode.Move;
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}
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protected override bool HasPoint(Vector2 point)
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{
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return false;
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}
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}
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