* mechs * interaction relay * atmos handling * fuck around with interaction events SPAGHETTI CODE OH MY GOD * more sprites and whatever the hell * more mech shit * more shit for equipment * starting equipment (for nukie mechs and such) * equipment cycling * starting with some of the ui * a fat chunk of ui prototyping * done tinkering with ui * a bunch of ui stuff and what have yous * cleaning up grabber and state handling * make the ui actually functional + watch me port a million icons I swear i'll prune the sprites later blease * start on construction * construction yo mamma * remove some unused files * fix a silly * make the graph sane * make it actually constructible. * print the boards as well, bozo * rebalance part prices * eject action also i appease the russians by remembering to localize * Punch Shit * make mech integrity and repairs work * Make the UI more based STOMP STOMP STOMP STOMP * make equipment even more based * batteries and other such delights * make the ui look pimpin af * make the construction mega based * UI but so epic * equipment * some sweat tweaks * damage rebalancing * restructure tech * fix some shit * mechs inherit access * make icons actually use sprite specifiers * TRAILING COMMAA!!!!! * fix a mild indentation sin * undo this change because it isn't needed * actually fix this * secret webeditting shhhh * place this tech here * comments * foo
27 lines
1.4 KiB
XML
27 lines
1.4 KiB
XML
<Control xmlns="https://spacestation14.io"
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xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls">
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<Button Disabled="True"
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Margin="0 0 0 0"
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HorizontalExpand="True"
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VerticalExpand="True"
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StyleClasses="ButtonSquare">
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<BoxContainer Orientation="Vertical" HorizontalExpand="True" VerticalExpand="True" VerticalAlignment="Top">
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<BoxContainer HorizontalExpand="True" VerticalExpand="True" Orientation="Horizontal">
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<SpriteView
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Name="EquipmentView"
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OverrideDirection="South"
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MinSize="32 32"
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SetSize="32 32"
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Scale="1 1"
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RectClipContent="True"/>
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<RichTextLabel Name="EquipmentName" VerticalAlignment="Center"/>
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<BoxContainer Orientation="Vertical" HorizontalExpand="True" HorizontalAlignment="Right" VerticalAlignment="Center">
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<TextureButton Name="RemoveButton" Scale="0.5 0.5"></TextureButton>
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</BoxContainer>
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</BoxContainer>
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<customControls:HSeparator Name="Separator" StyleClasses="LowDivider" Visible="False"/>
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<BoxContainer Name="CustomControlContainer" Margin="0 10 0 0" HorizontalExpand="True" VerticalExpand="True"></BoxContainer>
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</BoxContainer>
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</Button>
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</Control>
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