* Add the chameleon controller implant * address the issues (Git please dont kill me) * Address the review and fix some merge conflicts! * Cleanup * Add use delay * Silly mistakes * Making a PR at 2 am: Gone wrong * Predict use delay and disable the buttons until you can choose another * First phase custom clothing * Better system, now relays to agent id and mindshield. Chameleon loadouts are a lot better to work with as well * Address the review! No more evil goto * Slams way is better I should have read more closely xD * Some of the jobs * Add to Cargo, CentComm, Service, Passenger, Ninja, Cluwne, Wizard + Minor changes to existing; Add chameleon to bandanas, medals, jugsuits and HUDs * Add everything else * Fix test * Job name * This looks better * Add department organization * Minor cleanup * Added some mindshields * Remove redudent comment and change funcion name to be clearer * Fix cluwne outfit * fix merge conflicts --------- Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
13 lines
542 B
XML
13 lines
542 B
XML
<controls:FancyWindow xmlns="https://spacestation14.io"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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Title="{Loc 'chameleon-controller-ui-window-name'}"
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MinSize="250 300"
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SetSize="850 700">
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<BoxContainer Orientation="Vertical" Margin="7 0 0 0">
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<ScrollContainer VerticalExpand="True">
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<GridContainer Name="Grid" Columns="3" Margin="0 5" >
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</GridContainer>
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</ScrollContainer>
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</BoxContainer>
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</controls:FancyWindow>
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