Files
tbd-station-14/Content.Server/Construction/Conditions/WirePanel.cs
2021-03-25 18:59:16 +01:00

43 lines
1.3 KiB
C#

using System.Threading.Tasks;
using Content.Server.GameObjects.Components;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
namespace Content.Server.Construction.Conditions
{
[UsedImplicitly]
[DataDefinition]
public class WirePanel : IGraphCondition
{
[DataField("open")] public bool Open { get; private set; } = true;
public async Task<bool> Condition(IEntity entity)
{
if (!entity.TryGetComponent(out WiresComponent? wires)) return false;
return wires.IsPanelOpen == Open;
}
public bool DoExamine(IEntity entity, FormattedMessage message, bool inDetailsRange)
{
if (!entity.TryGetComponent(out WiresComponent? wires)) return false;
switch (Open)
{
case true when !wires.IsPanelOpen:
message.AddMarkup(Loc.GetString("First, open the maintenance panel.\n"));
return true;
case false when wires.IsPanelOpen:
message.AddMarkup(Loc.GetString("First, close the maintenance panel.\n"));
return true;
}
return false;
}
}
}