* Avoid destroying and recreating record list on every update message * Add early-out on nullptr input * Remove sussy null suppress --------- Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
297 lines
9.8 KiB
C#
297 lines
9.8 KiB
C#
using Content.Client.UserInterface.Controls;
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using Content.Shared.Access.Systems;
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using Content.Shared.Administration;
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using Content.Shared.CriminalRecords;
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using Content.Shared.Dataset;
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using Content.Shared.Security;
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using Content.Shared.StationRecords;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Player;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using System.Linq;
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namespace Content.Client.CriminalRecords;
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// TODO: dedupe shitcode from general records theres a lot
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[GenerateTypedNameReferences]
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public sealed partial class CriminalRecordsConsoleWindow : FancyWindow
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{
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private readonly IPlayerManager _player;
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private readonly IPrototypeManager _proto;
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private readonly IRobustRandom _random;
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private readonly AccessReaderSystem _accessReader;
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public readonly EntityUid Console;
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[ValidatePrototypeId<DatasetPrototype>]
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private const string ReasonPlaceholders = "CriminalRecordsWantedReasonPlaceholders";
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public Action<uint?>? OnKeySelected;
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public Action<StationRecordFilterType, string>? OnFiltersChanged;
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public Action<SecurityStatus>? OnStatusSelected;
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public Action<CriminalRecord, bool, bool>? OnHistoryUpdated;
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public Action? OnHistoryClosed;
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public Action<SecurityStatus, string>? OnDialogConfirmed;
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private uint _maxLength;
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private bool _access;
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private uint? _selectedKey;
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private CriminalRecord? _selectedRecord;
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private DialogWindow? _reasonDialog;
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private StationRecordFilterType _currentFilterType;
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public CriminalRecordsConsoleWindow(EntityUid console, uint maxLength, IPlayerManager playerManager, IPrototypeManager prototypeManager, IRobustRandom robustRandom, AccessReaderSystem accessReader)
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{
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RobustXamlLoader.Load(this);
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Console = console;
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_player = playerManager;
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_proto = prototypeManager;
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_random = robustRandom;
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_accessReader = accessReader;
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_maxLength = maxLength;
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_currentFilterType = StationRecordFilterType.Name;
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OpenCentered();
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foreach (var item in Enum.GetValues<StationRecordFilterType>())
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{
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FilterType.AddItem(GetTypeFilterLocals(item), (int)item);
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}
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foreach (var status in Enum.GetValues<SecurityStatus>())
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{
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AddStatusSelect(status);
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}
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OnClose += () => _reasonDialog?.Close();
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RecordListing.OnItemSelected += args =>
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{
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if (RecordListing[args.ItemIndex].Metadata is not uint cast)
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return;
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OnKeySelected?.Invoke(cast);
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};
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RecordListing.OnItemDeselected += _ =>
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{
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OnKeySelected?.Invoke(null);
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};
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FilterType.OnItemSelected += eventArgs =>
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{
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var type = (StationRecordFilterType)eventArgs.Id;
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if (_currentFilterType != type)
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{
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_currentFilterType = type;
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FilterListingOfRecords(FilterText.Text);
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}
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};
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FilterText.OnTextEntered += args =>
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{
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FilterListingOfRecords(args.Text);
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};
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StatusOptionButton.OnItemSelected += args =>
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{
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SetStatus((SecurityStatus) args.Id);
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};
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HistoryButton.OnPressed += _ =>
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{
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if (_selectedRecord is {} record)
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OnHistoryUpdated?.Invoke(record, _access, true);
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};
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}
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public void UpdateState(CriminalRecordsConsoleState state)
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{
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if (state.Filter != null)
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{
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if (state.Filter.Type != _currentFilterType)
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{
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_currentFilterType = state.Filter.Type;
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}
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if (state.Filter.Value != FilterText.Text)
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{
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FilterText.Text = state.Filter.Value;
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}
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}
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_selectedKey = state.SelectedKey;
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FilterType.SelectId((int)_currentFilterType);
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NoRecords.Visible = state.RecordListing == null || state.RecordListing.Count == 0;
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PopulateRecordListing(state.RecordListing);
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// set up the selected person's record
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var selected = _selectedKey != null;
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PersonContainer.Visible = selected;
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RecordUnselected.Visible = !selected;
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_access = _player.LocalSession?.AttachedEntity is {} player
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&& _accessReader.IsAllowed(player, Console);
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// hide access-required editing parts when no access
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var editing = _access && selected;
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StatusOptionButton.Disabled = !editing;
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if (state is { CriminalRecord: not null, StationRecord: not null })
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{
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PopulateRecordContainer(state.StationRecord, state.CriminalRecord);
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OnHistoryUpdated?.Invoke(state.CriminalRecord, _access, false);
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_selectedRecord = state.CriminalRecord;
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}
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else
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{
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_selectedRecord = null;
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OnHistoryClosed?.Invoke();
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}
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}
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private void PopulateRecordListing(Dictionary<uint, string>? listing)
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{
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if (listing == null)
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{
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RecordListing.Clear();
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return;
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}
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var entries = listing.ToList();
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entries.Sort((a, b) => string.Compare(a.Value, b.Value, StringComparison.Ordinal));
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// `entries` now contains the definitive list of items which should be in
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// our list of records and is in the order we want to present those items.
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// Walk through the existing items in RecordListing and in the updated listing
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// in parallel to synchronize the items in RecordListing with `entries`.
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int i = RecordListing.Count - 1;
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int j = entries.Count - 1;
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while(i >= 0 && j >= 0)
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{
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var strcmp = string.Compare(RecordListing[i].Text, entries[j].Value, StringComparison.Ordinal);
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if (strcmp == 0)
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{
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// This item exists in both RecordListing and `entries`. Nothing to do.
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i--;
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j--;
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}
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else if (strcmp > 0)
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{
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// Item exists in RecordListing, but not in `entries`. Remove it.
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RecordListing.RemoveAt(i);
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i--;
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}
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else if (strcmp < 0)
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{
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// A new entry which doesn't exist in RecordListing. Create it.
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RecordListing.Insert(i + 1, new ItemList.Item(RecordListing){Text = entries[j].Value, Metadata = entries[j].Key});
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j--;
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}
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}
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// Any remaining items in RecordListing don't exist in `entries`, so remove them
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while (i >= 0)
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{
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RecordListing.RemoveAt(i);
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i--;
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}
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// And finally, any remaining items in `entries`, don't exist in RecordListing. Create them.
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while (j >= 0)
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{
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RecordListing.Insert(0, new ItemList.Item(RecordListing){Text = entries[j].Value, Metadata = entries[j].Key});
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j--;
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}
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}
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private void PopulateRecordContainer(GeneralStationRecord stationRecord, CriminalRecord criminalRecord)
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{
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var na = Loc.GetString("generic-not-available-shorthand");
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PersonName.Text = stationRecord.Name;
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PersonPrints.Text = Loc.GetString("general-station-record-console-record-fingerprint", ("fingerprint", stationRecord.Fingerprint ?? na));
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PersonDna.Text = Loc.GetString("general-station-record-console-record-dna", ("dna", stationRecord.DNA ?? na));
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StatusOptionButton.SelectId((int) criminalRecord.Status);
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if (criminalRecord.Reason is {} reason)
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{
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var message = FormattedMessage.FromMarkup(Loc.GetString("criminal-records-console-wanted-reason"));
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message.AddText($": {reason}");
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WantedReason.SetMessage(message);
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WantedReason.Visible = true;
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}
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else
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{
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WantedReason.Visible = false;
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}
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}
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private void AddStatusSelect(SecurityStatus status)
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{
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var name = Loc.GetString($"criminal-records-status-{status.ToString().ToLower()}");
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StatusOptionButton.AddItem(name, (int)status);
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}
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private void FilterListingOfRecords(string text = "")
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{
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OnFiltersChanged?.Invoke(_currentFilterType, text);
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}
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private void SetStatus(SecurityStatus status)
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{
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if (status == SecurityStatus.Wanted || status == SecurityStatus.Suspected)
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{
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GetReason(status);
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return;
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}
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OnStatusSelected?.Invoke(status);
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}
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private void GetReason(SecurityStatus status)
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{
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if (_reasonDialog != null)
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{
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_reasonDialog.MoveToFront();
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return;
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}
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var field = "reason";
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var title = Loc.GetString("criminal-records-status-" + status.ToString().ToLower());
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var placeholders = _proto.Index<DatasetPrototype>(ReasonPlaceholders);
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var placeholder = Loc.GetString("criminal-records-console-reason-placeholder", ("placeholder", _random.Pick(placeholders.Values))); // just funny it doesn't actually get used
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var prompt = Loc.GetString("criminal-records-console-reason");
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var entry = new QuickDialogEntry(field, QuickDialogEntryType.LongText, prompt, placeholder);
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var entries = new List<QuickDialogEntry>() { entry };
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_reasonDialog = new DialogWindow(title, entries);
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_reasonDialog.OnConfirmed += responses =>
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{
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var reason = responses[field];
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if (reason.Length < 1 || reason.Length > _maxLength)
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return;
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OnDialogConfirmed?.Invoke(status, reason);
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};
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_reasonDialog.OnClose += () => { _reasonDialog = null; };
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}
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private string GetTypeFilterLocals(StationRecordFilterType type)
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{
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return Loc.GetString($"criminal-records-{type.ToString().ToLower()}-filter");
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}
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}
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