Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/Power/PowerSolarControlConsoleSystem.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

33 lines
979 B
C#

#nullable enable
using Content.Server.GameObjects.Components.Power.PowerNetComponents;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.EntitySystems
{
/// <summary>
/// Responsible for updating solar control consoles.
/// </summary>
[UsedImplicitly]
internal sealed class PowerSolarControlConsoleSystem : EntitySystem
{
/// <summary>
/// Timer used to avoid updating the UI state every frame (which would be overkill)
/// </summary>
private float _updateTimer;
public override void Update(float frameTime)
{
_updateTimer += frameTime;
if (_updateTimer >= 1)
{
_updateTimer -= 1;
foreach (var component in ComponentManager.EntityQuery<SolarControlConsoleComponent>(true))
{
component.UpdateUIState();
}
}
}
}
}