Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/InstrumentSystem.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

61 lines
1.9 KiB
C#

using Content.Server.GameObjects.Components.Instruments;
using Content.Shared;
using JetBrains.Annotations;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.GameObjects.EntitySystems
{
[UsedImplicitly]
internal sealed class InstrumentSystem : EntitySystem
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
public override void Initialize()
{
base.Initialize();
_cfg.OnValueChanged(CCVars.MaxMidiEventsPerSecond, OnMaxMidiEventsPerSecondChanged, true);
_cfg.OnValueChanged(CCVars.MaxMidiEventsPerBatch, OnMaxMidiEventsPerBatchChanged, true);
_cfg.OnValueChanged(CCVars.MaxMidiBatchesDropped, OnMaxMidiBatchesDroppedChanged, true);
_cfg.OnValueChanged(CCVars.MaxMidiLaggedBatches, OnMaxMidiLaggedBatchesChanged, true);
}
public int MaxMidiEventsPerSecond { get; private set; }
public int MaxMidiEventsPerBatch { get; private set; }
public int MaxMidiBatchesDropped { get; private set; }
public int MaxMidiLaggedBatches { get; private set; }
private void OnMaxMidiLaggedBatchesChanged(int obj)
{
MaxMidiLaggedBatches = obj;
}
private void OnMaxMidiBatchesDroppedChanged(int obj)
{
MaxMidiBatchesDropped = obj;
}
private void OnMaxMidiEventsPerBatchChanged(int obj)
{
MaxMidiEventsPerBatch = obj;
}
private void OnMaxMidiEventsPerSecondChanged(int obj)
{
MaxMidiEventsPerSecond = obj;
}
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var component in ComponentManager.EntityQuery<InstrumentComponent>(true))
{
component.Update(frameTime);
}
}
}
}