Files
tbd-station-14/Content.Shared/Trigger/Systems/TriggerSystem.Spawn.cs

107 lines
3.7 KiB
C#

using Content.Shared.GameTicking;
using Content.Shared.Trigger.Components.Effects;
using Content.Shared.Trigger.Components.Triggers;
using Robust.Shared.Prototypes;
namespace Content.Shared.Trigger.Systems;
public sealed partial class TriggerSystem
{
private void InitializeSpawn()
{
SubscribeLocalEvent<TriggerOnSpawnComponent, MapInitEvent>(OnSpawnInit);
SubscribeLocalEvent<TriggerOnPlayerSpawnCompleteComponent, PlayerSpawnCompleteEvent>(OnPlayerSpawn);
SubscribeLocalEvent<SpawnOnTriggerComponent, TriggerEvent>(HandleSpawnOnTrigger);
SubscribeLocalEvent<SpawnEntityTableOnTriggerComponent, TriggerEvent>(HandleSpawnTableOnTrigger);
SubscribeLocalEvent<DeleteOnTriggerComponent, TriggerEvent>(HandleDeleteOnTrigger);
}
private void OnSpawnInit(Entity<TriggerOnSpawnComponent> ent, ref MapInitEvent args)
{
Trigger(ent.Owner, null, ent.Comp.KeyOut);
}
private void OnPlayerSpawn(Entity<TriggerOnPlayerSpawnCompleteComponent> ent, ref PlayerSpawnCompleteEvent args)
{
Trigger(ent.Owner, null, ent.Comp.KeyOut);
}
private void HandleSpawnOnTrigger(Entity<SpawnOnTriggerComponent> ent, ref TriggerEvent args)
{
if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
return;
var target = ent.Comp.TargetUser ? args.User : ent.Owner;
if (target == null)
return;
var xform = Transform(target.Value);
SpawnTriggerHelper((target.Value, xform), ent.Comp.Proto, ent.Comp.UseMapCoords, ent.Comp.Predicted);
}
private void HandleSpawnTableOnTrigger(Entity<SpawnEntityTableOnTriggerComponent> ent, ref TriggerEvent args)
{
if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
return;
var target = ent.Comp.TargetUser ? args.User : ent.Owner;
if (target == null)
return;
var xform = Transform(target.Value);
var spawns = _entityTable.GetSpawns(ent.Comp.Table);
foreach (var proto in spawns)
{
SpawnTriggerHelper((target.Value, xform), proto, ent.Comp.UseMapCoords, ent.Comp.Predicted);
}
}
/// <summary>
/// Helper function to combine HandleSpawnOnTrigger and HandleSpawnTableOnTrigger.
/// </summary>
/// <param name="target">The entity to spawn attached to or at the feet of.</param>
/// <param name="proto">The entity to spawn.</param>
/// <param name="useMapCoords">If true, spawn at target's MapCoordinates. If false, spawn attached to target.</param>
/// <param name="predicted">Whether to use predicted spawning.</param>
private void SpawnTriggerHelper(Entity<TransformComponent> target, EntProtoId proto, bool useMapCoords, bool predicted)
{
if (useMapCoords)
{
var mapCoords = _transform.GetMapCoordinates(target);
if (predicted)
EntityManager.PredictedSpawn(proto, mapCoords);
else if (_net.IsServer)
Spawn(proto, mapCoords);
}
else
{
var coords = target.Comp.Coordinates;
if (!coords.IsValid(EntityManager))
return;
if (predicted)
PredictedSpawnAttachedTo(proto, coords);
else if (_net.IsServer)
SpawnAttachedTo(proto, coords);
}
}
private void HandleDeleteOnTrigger(Entity<DeleteOnTriggerComponent> ent, ref TriggerEvent args)
{
if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
return;
var target = ent.Comp.TargetUser ? args.User : ent.Owner;
if (target == null)
return;
PredictedQueueDel(target);
args.Handled = true;
}
}