* Fix storage stars * Fix some more storage bugs - Fix positions not saving. - Fix the 1-tick delay between parent and child storage UIs opening / closing. - Fix BackButton being visible sometimes when it shouldn't be. * milon is a furry
725 lines
24 KiB
C#
725 lines
24 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Numerics;
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using Content.Client.Hands.Systems;
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using Content.Client.Items.Systems;
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using Content.Client.Storage;
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using Content.Client.Storage.Systems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Input;
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using Content.Shared.Item;
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using Content.Shared.Storage;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Collections;
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using Robust.Shared.Containers;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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namespace Content.Client.UserInterface.Systems.Storage.Controls;
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public sealed class StorageWindow : BaseWindow
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{
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[Dependency] private readonly IEntityManager _entity = default!;
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private readonly StorageUIController _storageController;
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public EntityUid? StorageEntity;
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private readonly GridContainer _pieceGrid;
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private readonly GridContainer _backgroundGrid;
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private readonly GridContainer _sidebar;
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private Control _titleContainer;
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private Label _titleLabel;
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// Needs to be nullable in case a piece is in default spot.
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private readonly Dictionary<EntityUid, (ItemStorageLocation? Loc, ItemGridPiece Control)> _pieces = new();
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private readonly List<Control> _controlGrid = new();
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private ValueList<EntityUid> _contained = new();
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private ValueList<EntityUid> _toRemove = new();
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private TextureButton? _backButton;
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private bool _isDirty;
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public event Action<GUIBoundKeyEventArgs, ItemGridPiece>? OnPiecePressed;
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public event Action<GUIBoundKeyEventArgs, ItemGridPiece>? OnPieceUnpressed;
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private readonly string _emptyTexturePath = "Storage/tile_empty";
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private Texture? _emptyTexture;
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private readonly string _blockedTexturePath = "Storage/tile_blocked";
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private Texture? _blockedTexture;
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private readonly string _emptyOpaqueTexturePath = "Storage/tile_empty_opaque";
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private Texture? _emptyOpaqueTexture;
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private readonly string _blockedOpaqueTexturePath = "Storage/tile_blocked_opaque";
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private Texture? _blockedOpaqueTexture;
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private readonly string _exitTexturePath = "Storage/exit";
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private Texture? _exitTexture;
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private readonly string _backTexturePath = "Storage/back";
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private Texture? _backTexture;
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private readonly string _sidebarTopTexturePath = "Storage/sidebar_top";
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private Texture? _sidebarTopTexture;
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private readonly string _sidebarMiddleTexturePath = "Storage/sidebar_mid";
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private Texture? _sidebarMiddleTexture;
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private readonly string _sidebarBottomTexturePath = "Storage/sidebar_bottom";
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private Texture? _sidebarBottomTexture;
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private readonly string _sidebarFatTexturePath = "Storage/sidebar_fat";
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private Texture? _sidebarFatTexture;
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public StorageWindow()
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{
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IoCManager.InjectDependencies(this);
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Resizable = false;
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_storageController = UserInterfaceManager.GetUIController<StorageUIController>();
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OnThemeUpdated();
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MouseFilter = MouseFilterMode.Stop;
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_sidebar = new GridContainer
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{
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Name = "SideBar",
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HSeparationOverride = 0,
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VSeparationOverride = 0,
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Columns = 1
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};
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_pieceGrid = new GridContainer
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{
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Name = "PieceGrid",
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HSeparationOverride = 0,
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VSeparationOverride = 0
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};
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_backgroundGrid = new GridContainer
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{
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Name = "BackgroundGrid",
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HSeparationOverride = 0,
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VSeparationOverride = 0
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};
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_titleLabel = new Label()
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{
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HorizontalExpand = true,
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Name = "StorageLabel",
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ClipText = true,
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Text = "Dummy",
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StyleClasses =
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{
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"FancyWindowTitle",
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}
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};
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_titleContainer = new PanelContainer()
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{
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StyleClasses =
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{
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"WindowHeadingBackground"
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},
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Children =
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{
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_titleLabel
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}
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};
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var container = new BoxContainer
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{
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Orientation = BoxContainer.LayoutOrientation.Vertical,
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Children =
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{
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_titleContainer,
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new BoxContainer
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{
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Orientation = BoxContainer.LayoutOrientation.Horizontal,
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Children =
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{
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_sidebar,
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new Control
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{
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Children =
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{
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_backgroundGrid,
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_pieceGrid
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}
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}
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}
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}
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}
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};
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AddChild(container);
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}
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protected override void OnThemeUpdated()
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{
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base.OnThemeUpdated();
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_emptyTexture = Theme.ResolveTextureOrNull(_emptyTexturePath)?.Texture;
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_blockedTexture = Theme.ResolveTextureOrNull(_blockedTexturePath)?.Texture;
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_emptyOpaqueTexture = Theme.ResolveTextureOrNull(_emptyOpaqueTexturePath)?.Texture;
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_blockedOpaqueTexture = Theme.ResolveTextureOrNull(_blockedOpaqueTexturePath)?.Texture;
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_exitTexture = Theme.ResolveTextureOrNull(_exitTexturePath)?.Texture;
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_backTexture = Theme.ResolveTextureOrNull(_backTexturePath)?.Texture;
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_sidebarTopTexture = Theme.ResolveTextureOrNull(_sidebarTopTexturePath)?.Texture;
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_sidebarMiddleTexture = Theme.ResolveTextureOrNull(_sidebarMiddleTexturePath)?.Texture;
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_sidebarBottomTexture = Theme.ResolveTextureOrNull(_sidebarBottomTexturePath)?.Texture;
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_sidebarFatTexture = Theme.ResolveTextureOrNull(_sidebarFatTexturePath)?.Texture;
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}
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public void UpdateContainer(Entity<StorageComponent>? entity)
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{
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Visible = entity != null;
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StorageEntity = entity;
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if (entity == null)
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return;
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if (UserInterfaceManager.GetUIController<StorageUIController>().WindowTitle)
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{
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_titleLabel.Text = Identity.Name(entity.Value, _entity);
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_titleContainer.Visible = true;
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}
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else
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{
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_titleContainer.Visible = false;
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}
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BuildGridRepresentation();
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}
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private void CloseParent()
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{
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if (StorageEntity == null)
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return;
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var containerSystem = _entity.System<SharedContainerSystem>();
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var uiSystem = _entity.System<UserInterfaceSystem>();
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if (containerSystem.TryGetContainingContainer(StorageEntity.Value, out var container) &&
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_entity.TryGetComponent(container.Owner, out StorageComponent? storage) &&
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storage.Container.Contains(StorageEntity.Value) &&
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uiSystem
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.TryGetOpenUi<StorageBoundUserInterface>(container.Owner,
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StorageComponent.StorageUiKey.Key,
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out var parentBui))
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{
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parentBui.CloseWindow(Position);
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}
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}
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private void BuildGridRepresentation()
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{
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if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var comp) || comp.Grid.Count == 0)
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return;
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var boundingGrid = comp.Grid.GetBoundingBox();
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BuildBackground();
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#region Sidebar
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_sidebar.Children.Clear();
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var rows = boundingGrid.Height + 1;
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_sidebar.Rows = rows;
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var exitButton = new TextureButton
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{
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Name = "ExitButton",
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TextureNormal = _exitTexture,
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Scale = new Vector2(2, 2),
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};
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exitButton.OnPressed += _ =>
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{
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// Close ourselves and all parent BUIs.
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Close();
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CloseParent();
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};
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exitButton.OnKeyBindDown += args =>
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{
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// it just makes sense...
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if (!args.Handled && args.Function == ContentKeyFunctions.ActivateItemInWorld)
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{
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Close();
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CloseParent();
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args.Handle();
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}
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};
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var exitContainer = new BoxContainer
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{
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Name = "ExitContainer",
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Children =
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{
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new TextureRect
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{
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Texture = boundingGrid.Height != 0
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? _sidebarTopTexture
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: _sidebarFatTexture,
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TextureScale = new Vector2(2, 2),
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Children =
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{
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exitButton
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}
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}
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}
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};
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_sidebar.AddChild(exitContainer);
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var offset = 2;
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if (_entity.System<StorageSystem>().NestedStorage && rows > 0)
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{
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_backButton = new TextureButton
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{
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TextureNormal = _backTexture,
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Scale = new Vector2(2, 2),
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};
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_backButton.OnPressed += _ =>
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{
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var containerSystem = _entity.System<SharedContainerSystem>();
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if (containerSystem.TryGetContainingContainer(StorageEntity.Value, out var container) &&
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_entity.TryGetComponent(container.Owner, out StorageComponent? storage) &&
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storage.Container.Contains(StorageEntity.Value))
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{
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Close();
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if (_entity.System<SharedUserInterfaceSystem>()
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.TryGetOpenUi<StorageBoundUserInterface>(container.Owner,
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StorageComponent.StorageUiKey.Key,
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out var parentBui))
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{
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parentBui.Show(Position);
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}
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}
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};
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var backContainer = new BoxContainer
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{
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Name = "ExitContainer",
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Children =
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{
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new TextureRect
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{
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Texture = rows > 2 ? _sidebarMiddleTexture : _sidebarBottomTexture,
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TextureScale = new Vector2(2, 2),
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Children =
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{
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_backButton,
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}
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}
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}
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};
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_sidebar.AddChild(backContainer);
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}
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var fillerRows = rows - offset;
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for (var i = 0; i < fillerRows; i++)
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{
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_sidebar.AddChild(new TextureRect
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{
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Texture = i != (fillerRows - 1) ? _sidebarMiddleTexture : _sidebarBottomTexture,
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TextureScale = new Vector2(2, 2),
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});
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}
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#endregion
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FlagDirty();
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}
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public void BuildBackground()
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{
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if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var comp) || !comp.Grid.Any())
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return;
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var boundingGrid = comp.Grid.GetBoundingBox();
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var emptyTexture = _storageController.OpaqueStorageWindow
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? _emptyOpaqueTexture
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: _emptyTexture;
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var blockedTexture = _storageController.OpaqueStorageWindow
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? _blockedOpaqueTexture
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: _blockedTexture;
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_backgroundGrid.Children.Clear();
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_backgroundGrid.Rows = boundingGrid.Height + 1;
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_backgroundGrid.Columns = boundingGrid.Width + 1;
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for (var y = boundingGrid.Bottom; y <= boundingGrid.Top; y++)
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{
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for (var x = boundingGrid.Left; x <= boundingGrid.Right; x++)
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{
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var texture = comp.Grid.Contains(x, y)
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? emptyTexture
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: blockedTexture;
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_backgroundGrid.AddChild(new TextureRect
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{
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Texture = texture,
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TextureScale = new Vector2(2, 2)
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});
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}
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}
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}
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public void Reclaim(ItemStorageLocation location, ItemGridPiece draggingGhost)
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{
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draggingGhost.OnPiecePressed += OnPiecePressed;
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draggingGhost.OnPieceUnpressed += OnPieceUnpressed;
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_pieces[draggingGhost.Entity] = (location, draggingGhost);
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draggingGhost.Location = location;
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var controlIndex = GetGridIndex(draggingGhost);
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_controlGrid[controlIndex].AddChild(draggingGhost);
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}
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private int GetGridIndex(ItemGridPiece piece)
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{
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return piece.Location.Position.X + piece.Location.Position.Y * _pieceGrid.Columns;
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}
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public void FlagDirty()
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{
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_isDirty = true;
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}
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public void RemoveGrid(ItemGridPiece control)
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{
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control.Orphan();
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_pieces.Remove(control.Entity);
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control.OnPiecePressed -= OnPiecePressed;
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control.OnPieceUnpressed -= OnPieceUnpressed;
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}
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public void BuildItemPieces()
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{
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if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var storageComp))
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return;
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if (storageComp.Grid.Count == 0)
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return;
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var boundingGrid = storageComp.Grid.GetBoundingBox();
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var size = _emptyTexture!.Size * 2;
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_contained.Clear();
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_contained.AddRange(storageComp.Container.ContainedEntities.Reverse());
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// Build the grid representation
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if (_pieceGrid.Rows - 1 != boundingGrid.Height || _pieceGrid.Columns - 1 != boundingGrid.Width)
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{
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_pieceGrid.Rows = boundingGrid.Height + 1;
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_pieceGrid.Columns = boundingGrid.Width + 1;
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_controlGrid.Clear();
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for (var y = boundingGrid.Bottom; y <= boundingGrid.Top; y++)
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{
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for (var x = boundingGrid.Left; x <= boundingGrid.Right; x++)
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{
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var control = new Control
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{
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MinSize = size
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};
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_controlGrid.Add(control);
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_pieceGrid.AddChild(control);
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}
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}
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}
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_toRemove.Clear();
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// Remove entities no longer relevant / Update existing ones
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foreach (var (ent, data) in _pieces)
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{
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if (storageComp.StoredItems.TryGetValue(ent, out var updated))
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{
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data.Control.Marked = IsMarked(ent);
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if (data.Loc.Equals(updated))
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{
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DebugTools.Assert(data.Control.Location == updated);
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continue;
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}
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// Update
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data.Control.Location = updated;
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var index = GetGridIndex(data.Control);
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data.Control.Orphan();
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_controlGrid[index].AddChild(data.Control);
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_pieces[ent] = (updated, data.Control);
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continue;
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}
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_toRemove.Add(ent);
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}
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foreach (var ent in _toRemove)
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{
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_pieces.Remove(ent, out var data);
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data.Control.Orphan();
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}
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// Add new ones
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foreach (var (ent, loc) in storageComp.StoredItems)
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{
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if (_pieces.TryGetValue(ent, out var existing))
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{
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DebugTools.Assert(existing.Loc == loc);
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continue;
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}
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if (_entity.TryGetComponent<ItemComponent>(ent, out var itemEntComponent))
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{
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var gridPiece = new ItemGridPiece((ent, itemEntComponent), loc, _entity)
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{
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MinSize = size,
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Marked = IsMarked(ent),
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};
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gridPiece.OnPiecePressed += OnPiecePressed;
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gridPiece.OnPieceUnpressed += OnPieceUnpressed;
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var controlIndex = loc.Position.X + loc.Position.Y * (boundingGrid.Width + 1);
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_controlGrid[controlIndex].AddChild(gridPiece);
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_pieces[ent] = (loc, gridPiece);
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}
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}
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}
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private ItemGridPieceMarks? IsMarked(EntityUid uid)
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{
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return _contained.IndexOf(uid) switch
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{
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0 => ItemGridPieceMarks.First,
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1 => ItemGridPieceMarks.Second,
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_ => null,
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};
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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if (!IsOpen)
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return;
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if (_isDirty)
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{
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_isDirty = false;
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BuildItemPieces();
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}
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var containerSystem = _entity.System<SharedContainerSystem>();
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if (_backButton != null)
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{
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if (StorageEntity != null && _entity.System<StorageSystem>().NestedStorage)
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{
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// If parent container nests us then show back button
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if (containerSystem.TryGetContainingContainer(StorageEntity.Value, out var container) &&
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_entity.TryGetComponent(container.Owner, out StorageComponent? storageComp) && storageComp.Container.Contains(StorageEntity.Value))
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{
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_backButton.Visible = true;
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}
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else
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{
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_backButton.Visible = false;
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}
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}
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// Hide the button.
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else
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{
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_backButton.Visible = false;
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}
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}
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var itemSystem = _entity.System<ItemSystem>();
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var storageSystem = _entity.System<StorageSystem>();
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var handsSystem = _entity.System<HandsSystem>();
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foreach (var child in _backgroundGrid.Children)
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{
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child.ModulateSelfOverride = Color.FromHex("#222222");
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}
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if (UserInterfaceManager.CurrentlyHovered is StorageWindow con && con != this)
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return;
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if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var storageComponent))
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return;
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EntityUid currentEnt;
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ItemStorageLocation currentLocation;
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var usingInHand = false;
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if (_storageController.IsDragging && _storageController.DraggingGhost is { } dragging)
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{
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currentEnt = dragging.Entity;
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currentLocation = dragging.Location;
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}
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else if (handsSystem.GetActiveHandEntity() is { } handEntity &&
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storageSystem.CanInsert(StorageEntity.Value, handEntity, out _, storageComp: storageComponent, ignoreLocation: true))
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{
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currentEnt = handEntity;
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currentLocation = new ItemStorageLocation(_storageController.DraggingRotation, Vector2i.Zero);
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usingInHand = true;
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}
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else
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{
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return;
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}
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if (!_entity.TryGetComponent<ItemComponent>(currentEnt, out var itemComp))
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return;
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var origin = GetMouseGridPieceLocation((currentEnt, itemComp), currentLocation);
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var itemShape = itemSystem.GetAdjustedItemShape(
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(currentEnt, itemComp),
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currentLocation.Rotation,
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origin);
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var itemBounding = itemShape.GetBoundingBox();
|
|
|
|
var validLocation = storageSystem.ItemFitsInGridLocation(
|
|
(currentEnt, itemComp),
|
|
(StorageEntity.Value, storageComponent),
|
|
origin,
|
|
currentLocation.Rotation);
|
|
|
|
foreach (var locations in storageComponent.SavedLocations)
|
|
{
|
|
if (!_entity.TryGetComponent<MetaDataComponent>(currentEnt, out var meta) || meta.EntityName != locations.Key)
|
|
continue;
|
|
|
|
float spot = 0;
|
|
var marked = new ValueList<Control>();
|
|
|
|
foreach (var location in locations.Value)
|
|
{
|
|
var shape = itemSystem.GetAdjustedItemShape(currentEnt, location);
|
|
var bound = shape.GetBoundingBox();
|
|
|
|
var spotFree = storageSystem.ItemFitsInGridLocation(currentEnt, StorageEntity.Value, location);
|
|
|
|
if (spotFree)
|
|
spot++;
|
|
|
|
for (var y = bound.Bottom; y <= bound.Top; y++)
|
|
{
|
|
for (var x = bound.Left; x <= bound.Right; x++)
|
|
{
|
|
if (TryGetBackgroundCell(x, y, out var cell) && shape.Contains(x, y) && !marked.Contains(cell))
|
|
{
|
|
marked.Add(cell);
|
|
cell.ModulateSelfOverride = spotFree
|
|
? Color.FromHsv((0.18f, 1 / spot, 0.5f / spot + 0.5f, 1f))
|
|
: Color.FromHex("#2222CC");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
var validColor = usingInHand ? Color.Goldenrod : Color.FromHex("#1E8000");
|
|
|
|
for (var y = itemBounding.Bottom; y <= itemBounding.Top; y++)
|
|
{
|
|
for (var x = itemBounding.Left; x <= itemBounding.Right; x++)
|
|
{
|
|
if (TryGetBackgroundCell(x, y, out var cell) && itemShape.Contains(x, y))
|
|
{
|
|
cell.ModulateSelfOverride = validLocation ? validColor : Color.FromHex("#B40046");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
|
|
{
|
|
if (_storageController.StaticStorageUIEnabled)
|
|
return DragMode.None;
|
|
|
|
if (_sidebar.SizeBox.Contains(relativeMousePos - _sidebar.Position))
|
|
{
|
|
return DragMode.Move;
|
|
}
|
|
|
|
return DragMode.None;
|
|
}
|
|
|
|
public Vector2i GetMouseGridPieceLocation(Entity<ItemComponent?> entity, ItemStorageLocation location)
|
|
{
|
|
var origin = Vector2i.Zero;
|
|
|
|
if (StorageEntity != null)
|
|
origin = _entity.GetComponent<StorageComponent>(StorageEntity.Value).Grid.GetBoundingBox().BottomLeft;
|
|
|
|
var textureSize = (Vector2) _emptyTexture!.Size * 2;
|
|
var position = ((UserInterfaceManager.MousePositionScaled.Position
|
|
- _backgroundGrid.GlobalPosition
|
|
- ItemGridPiece.GetCenterOffset(entity, location, _entity) * 2
|
|
+ textureSize / 2f)
|
|
/ textureSize).Floored() + origin;
|
|
return position;
|
|
}
|
|
|
|
public bool TryGetBackgroundCell(int x, int y, [NotNullWhen(true)] out Control? cell)
|
|
{
|
|
cell = null;
|
|
|
|
if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var storageComponent))
|
|
return false;
|
|
var boundingBox = storageComponent.Grid.GetBoundingBox();
|
|
x -= boundingBox.Left;
|
|
y -= boundingBox.Bottom;
|
|
|
|
if (x < 0 ||
|
|
x >= _backgroundGrid.Columns ||
|
|
y < 0 ||
|
|
y >= _backgroundGrid.Rows)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
cell = _backgroundGrid.GetChild(y * _backgroundGrid.Columns + x);
|
|
return true;
|
|
}
|
|
|
|
protected override void KeyBindDown(GUIBoundKeyEventArgs args)
|
|
{
|
|
base.KeyBindDown(args);
|
|
|
|
if (!IsOpen)
|
|
return;
|
|
|
|
var storageSystem = _entity.System<StorageSystem>();
|
|
var handsSystem = _entity.System<HandsSystem>();
|
|
|
|
if (args.Function == ContentKeyFunctions.MoveStoredItem && StorageEntity != null)
|
|
{
|
|
if (handsSystem.GetActiveHandEntity() is { } handEntity &&
|
|
storageSystem.CanInsert(StorageEntity.Value, handEntity, out _))
|
|
{
|
|
var pos = GetMouseGridPieceLocation((handEntity, null),
|
|
new ItemStorageLocation(_storageController.DraggingRotation, Vector2i.Zero));
|
|
|
|
var insertLocation = new ItemStorageLocation(_storageController.DraggingRotation, pos);
|
|
if (storageSystem.ItemFitsInGridLocation(
|
|
(handEntity, null),
|
|
(StorageEntity.Value, null),
|
|
insertLocation))
|
|
{
|
|
_entity.RaisePredictiveEvent(new StorageInsertItemIntoLocationEvent(
|
|
_entity.GetNetEntity(handEntity),
|
|
_entity.GetNetEntity(StorageEntity.Value),
|
|
insertLocation));
|
|
_storageController.DraggingRotation = Angle.Zero;
|
|
args.Handle();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|