Files
tbd-station-14/Content.Shared/Shuttles/Components/EmergencyShuttleConsoleComponent.cs
Winkarst-cpu ebfcddc62f Fix emergency evac shuttle console early launch mispredict (#39751)
* Fix

* Yes

* Mess

* Update

* Like that?
2025-09-10 15:56:18 +02:00

19 lines
653 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Shuttles.Components;
[RegisterComponent, NetworkedComponent]
public sealed partial class EmergencyShuttleConsoleComponent : Component
{
// TODO: Okay doing it by string is kinda suss but also ID card tracking doesn't seem to be robust enough
/// <summary>
/// ID cards that have been used to authorize an early launch.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("authorized")]
public HashSet<string> AuthorizedEntities = new();
[ViewVariables(VVAccess.ReadWrite), DataField("authorizationsRequired")]
public int AuthorizationsRequired = 3;
}