Files
tbd-station-14/Content.Server/PowerCell/Components/PowerCellChargerComponent.cs
2021-07-16 17:37:09 -07:00

28 lines
814 B
C#

using Content.Server.Power.Components;
using Content.Shared.Interaction;
using Robust.Shared.GameObjects;
namespace Content.Server.PowerCell.Components
{
/// <summary>
/// Recharges an entity with a <see cref="BatteryComponent"/>.
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(BaseCharger))]
public sealed class PowerCellChargerComponent : BaseCharger
{
public override string Name => "PowerCellCharger";
protected override bool IsEntityCompatible(IEntity entity)
{
return entity.HasComponent<BatteryComponent>();
}
protected override BatteryComponent GetBatteryFrom(IEntity entity)
{
return entity.GetComponent<BatteryComponent>();
}
}
}