Files
tbd-station-14/Content.Server/Nutrition/EntitySystems/SmokingSystem.Cigar.cs

80 lines
2.6 KiB
C#

using Content.Server.Nutrition.Components;
using Content.Shared.Interaction;
using Content.Shared.Nutrition.Components;
using Content.Shared.Smoking;
using Content.Shared.Temperature;
namespace Content.Server.Nutrition.EntitySystems
{
public sealed partial class SmokingSystem
{
private void InitializeCigars()
{
SubscribeLocalEvent<CigarComponent, ActivateInWorldEvent>(OnCigarActivatedEvent);
SubscribeLocalEvent<CigarComponent, InteractUsingEvent>(OnCigarInteractUsingEvent);
SubscribeLocalEvent<CigarComponent, SmokableSolutionEmptyEvent>(OnCigarSolutionEmptyEvent);
SubscribeLocalEvent<CigarComponent, AfterInteractEvent>(OnCigarAfterInteract);
}
private void OnCigarActivatedEvent(Entity<CigarComponent> entity, ref ActivateInWorldEvent args)
{
if (args.Handled || !args.Complex)
return;
if (!TryComp(entity, out SmokableComponent? smokable))
return;
if (smokable.State != SmokableState.Lit)
return;
SetSmokableState(entity, SmokableState.Burnt, smokable);
args.Handled = true;
}
private void OnCigarInteractUsingEvent(Entity<CigarComponent> entity, ref InteractUsingEvent args)
{
if (args.Handled)
return;
if (!TryComp(entity, out SmokableComponent? smokable))
return;
if (smokable.State != SmokableState.Unlit)
return;
var isHotEvent = new IsHotEvent();
RaiseLocalEvent(args.Used, isHotEvent, false);
if (!isHotEvent.IsHot)
return;
SetSmokableState(entity, SmokableState.Lit, smokable);
args.Handled = true;
}
public void OnCigarAfterInteract(Entity<CigarComponent> entity, ref AfterInteractEvent args)
{
var targetEntity = args.Target;
if (targetEntity == null ||
!args.CanReach ||
!TryComp(entity, out SmokableComponent? smokable) ||
smokable.State == SmokableState.Lit)
return;
var isHotEvent = new IsHotEvent();
RaiseLocalEvent(targetEntity.Value, isHotEvent, true);
if (!isHotEvent.IsHot)
return;
SetSmokableState(entity, SmokableState.Lit, smokable);
args.Handled = true;
}
private void OnCigarSolutionEmptyEvent(Entity<CigarComponent> entity, ref SmokableSolutionEmptyEvent args)
{
SetSmokableState(entity, SmokableState.Burnt);
}
}
}