* Update DamageableSystem to modern standards * DamageContainerId -> DamageContainerID with lint flag * Replace strings with protoids * Make CVar subscription declarations all consistently whitespaced * ChangeDamage -> TryChangeDamage, cope with C# jank * Revert event signature changes * Restore a comment * Re-add two queries * Init the queries * Use appearanceQuery in DamageChanged * Use damageableQuery in TryChangeDamage * Use damageableQuery in SetDamageModifierSetId * Final cleanup, fix sandboxing * Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage * Re-organize DamageableSystem * first big fuck you breaking change. * THATS A LOT OF DAMAGE!!! * Fix test fails * test fixes 2 * push it --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
60 lines
2.4 KiB
C#
60 lines
2.4 KiB
C#
using Content.Server.Administration.Logs;
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using Content.Server.Damage.Components;
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using Content.Shared.Damage;
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using Content.Shared.Database;
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using Content.Shared.Interaction;
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using Content.Shared.Tools.Components;
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using Content.Shared.Tools.Systems;
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using ItemToggleComponent = Content.Shared.Item.ItemToggle.Components.ItemToggleComponent;
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namespace Content.Server.Damage.Systems
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{
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public sealed class DamageOnToolInteractSystem : EntitySystem
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{
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[Dependency] private readonly Shared.Damage.Systems.DamageableSystem _damageableSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly SharedToolSystem _toolSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DamageOnToolInteractComponent, InteractUsingEvent>(OnInteracted);
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}
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private void OnInteracted(EntityUid uid, DamageOnToolInteractComponent component, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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if (!TryComp<ItemToggleComponent>(args.Used, out var itemToggle))
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return;
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if (component.WeldingDamage is {} weldingDamage
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&& TryComp(args.Used, out WelderComponent? welder)
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&& itemToggle.Activated
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&& !welder.TankSafe)
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{
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if (_damageableSystem.TryChangeDamage(args.Target, weldingDamage, out var dmg, origin: args.User))
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{
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_adminLogger.Add(LogType.Damaged,
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$"{ToPrettyString(args.User):user} used {ToPrettyString(args.Used):used} as a welder to deal {dmg.GetTotal():damage} damage to {ToPrettyString(args.Target):target}");
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}
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args.Handled = true;
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}
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else if (component.DefaultDamage is {} damage
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&& _toolSystem.HasQuality(args.Used, component.Tools))
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{
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if (_damageableSystem.TryChangeDamage(args.Target, damage, out var dmg, origin: args.User))
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{
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_adminLogger.Add(LogType.Damaged,
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$"{ToPrettyString(args.User):user} used {ToPrettyString(args.Used):used} as a tool to deal {dmg.GetTotal():damage} damage to {ToPrettyString(args.Target):target}");
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}
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args.Handled = true;
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}
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}
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}
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}
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