Files
tbd-station-14/Content.Server/DeviceNetwork/Components/DeviceNetworkComponent.cs
Julian Giebel a6f2c21919 Device network as ecs (#4205)
* Work on DeviceNetworkSystem

* Implement device networking as ecs
Remove mailing unit code for now
Remove device network metadata

* Implement integration tests for device networking

* Remove manual updating DeviceNetworkSystem and use WaitRunTicks

* Fix wrong component name in ignored components

* Apply suggestions from code review

Co-authored-by: mirrorcult <notzombiedude@gmail.com>

* Rename NetworkUtils to DeviceNetworkConstants
Change connection type constants to enum
Remove create function from network payload class

* Change broken nodegroup check in wirenet to grid check

* Change ComponentManager to entity manager in DeviceNetworkSystem

* Fix smaller mistakes

* Wtf random test fail pls run them again smh

* Fix DataField in DeviceNetworkComponent

* Fix yaml in DeviceNetworkTest

* Fix DeviceNetworkComponent DeviceNetId property

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: mirrorcult <notzombiedude@gmail.com>
2021-10-11 14:41:18 -07:00

36 lines
1.1 KiB
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.DeviceNetwork.Components
{
[RegisterComponent]
public class DeviceNetworkComponent : Component
{
public override string Name => "DeviceNetworkComponent";
/// <summary>
/// The device networks netID this DeviceNetworkComponent connects to.
/// The netID is used to seperate device networks that shouldn't interact with each other e.g. wireless and wired.
/// The default netID's are_
/// 0 -> Private
/// 1 -> Wired
/// 2 -> Wireless
/// </summary>
[DataField("deviceNetId")]
public int DeviceNetId { get; set; } = (int)DeviceNetworkConstants.ConnectionType.Private;
[DataField("frequency")]
public int Frequency { get; set; } = 0;
[ViewVariables]
public bool Open;
[ViewVariables]
public string Address = string.Empty;
[DataField("receiveAll")]
public bool ReceiveAll;
}
}