Files
tbd-station-14/Content.Shared/CharacterAppearance/HumanoidVisualLayers.cs
2022-08-25 00:50:31 +10:00

31 lines
564 B
C#

using Robust.Shared.Serialization;
namespace Content.Shared.CharacterAppearance
{
[Serializable, NetSerializable]
public enum HumanoidVisualLayers : byte
{
Tail,
Hair,
FacialHair,
Chest,
Head,
Snout,
HeadSide, // side parts (i.e., frills)
HeadTop, // top parts (i.e., ears)
Eyes,
RArm,
LArm,
RHand,
LHand,
RLeg,
LLeg,
RFoot,
LFoot,
Handcuffs,
StencilMask,
Ensnare,
Fire,
}
}