48 lines
1.9 KiB
Plaintext
48 lines
1.9 KiB
Plaintext
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### UI
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rcd-component-examine-mode-details = It's currently set to '{$mode}' mode.
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rcd-component-examine-build-details = It's currently set to build {MAKEPLURAL($name)}.
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### Interaction Messages
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# Mode change
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rcd-component-change-mode = The RCD is now set to '{$mode}' mode.
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rcd-component-change-build-mode = The RCD is now set to build {MAKEPLURAL($name)}.
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# Ammo count
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rcd-component-no-ammo-message = The RCD has run out of charges!
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rcd-component-insufficient-ammo-message = The RCD doesn't have enough charges left!
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# Deconstruction
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rcd-component-tile-indestructible-message = That tile can't be destructed!
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rcd-component-deconstruct-target-not-on-whitelist-message = You can't deconstruct that!
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rcd-component-nothing-to-deconstruct-message = There's nothing to deconstruct!
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rcd-component-tile-obstructed-message = You can't deconstruct tiles when there's something on top of them!
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# Construction
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rcd-component-no-valid-grid = You're too far into open space to build here!
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rcd-component-must-build-on-empty-tile-message = A foundation already exists here!
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rcd-component-cannot-build-on-empty-tile-message = You can't build that without a foundation!
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rcd-component-must-build-on-subfloor-message = You can only build that on exposed subfloor!
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rcd-component-cannot-build-on-subfloor-message = You can't build that on exposed subfloor!
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rcd-component-cannot-build-on-occupied-tile-message = You can't build here, the space is already occupied!
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rcd-component-cannot-build-identical-tile = That tile already exists there!
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### Category names
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rcd-component-walls-and-flooring = Walls and flooring
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rcd-component-windows-and-grilles = Windows and grilles
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rcd-component-airlocks = Airlocks
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rcd-component-electrical = Electrical
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rcd-component-lighting = Lighting
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### Prototype names (note: constructable items will be puralized)
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rcd-component-deconstruct = deconstruct
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rcd-component-floor-steel = steel tile
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rcd-component-plating = hull plate
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