* add(src): Add getCompletion player for setmind command * tweak(src): Fulfilling review requirements. used CompletionHelper.SessionNames() * tweak(loc): Add localization * fix(srs): smail
6 lines
578 B
Plaintext
6 lines
578 B
Plaintext
set-mind-command-description = Transfers a mind to the specified entity. The entity must have a {$requiredComponent}. By default this will force minds that are currently visiting other entities to return (i.e., return a ghost to their main body).
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set-mind-command-help-text = Usage: {$command} <entityUid> <username> [unvisit]
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set-mind-command-target-has-no-content-data-message = Target player does not have content data (wtf?)
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set-mind-command-target-has-no-mind-message = Target entity does not have a mind (did you forget to make sentient?)
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cmd-mind-command-hint = username
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