Files
tbd-station-14/Content.Shared/Damage/Components/StaminaDamageOnEmbedComponent.cs
Dakamakat b80f7eed6e Make throwable star damage stamina (#23527)
* feat(star.yml): make throwable star damage stamina

* feat(Components): add new StaminaTresholdDamageOnEmbedComponent

* feat(SharedProjectileSystem): update system with new events to change
stamins treshold on embeed projectile remove / add

* feat(StaminaSystem): update system with new subscriptions

* feat(throwing_stars): update yml with new component

* feat(StaminaDamageOnEmbed): add stamina damage on embeed

* cleanup unused / ajust numbers

* fix(StaminaSystem / OnEmbedComponent ) apply requested changes

* Rest of the review

* another warning

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-14 20:10:50 +11:00

18 lines
475 B
C#

using Content.Shared.Damage.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Damage.Components;
/// <summary>
/// Applies stamina damage when embeds in an entity.
/// </summary>
[RegisterComponent]
[NetworkedComponent]
[AutoGenerateComponentState]
[Access(typeof(StaminaSystem))]
public sealed partial class StaminaDamageOnEmbedComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField, AutoNetworkedField]
public float Damage = 10f;
}