* Generic offering window * More work * weh * Parity * Progression meter * magnet * rona * PG asteroid work * code red * Asteroid spawnings * clams * a * Marker fixes * More fixes * Workings of biome asteroids * A * Fix this loading code * a * Fix masking * weh * Fixes * Magnet claiming * toe * petogue * magnet * Bunch of fixes * Fix default * Fixes * asteroids * Fix offerings * Localisation and a bunch of fixes * a * Fixes * Preliminary draft * Announcement fixes * Fixes and bump spawn rate * Fix asteroid spawns and UI * More fixes * Expeditions fix * fix * Gravity * Fix announcement rounding * a * Offset tweak * sus * jankass * Fix merge
22 lines
548 B
C#
22 lines
548 B
C#
using Content.Server.Shuttles.Components;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Shuttles;
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// Primo shitcode
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/// <summary>
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/// Lets you remotely control a shuttle.
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/// </summary>
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[RegisterComponent]
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public sealed partial class DroneConsoleComponent : Component
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{
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[DataField("components", required: true)]
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public ComponentRegistry Components = default!;
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/// <summary>
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/// <see cref="ShuttleConsoleComponent"/> that we're proxied into.
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/// </summary>
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[DataField("entity")]
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public EntityUid? Entity;
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}
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