* Namespace adjustments for days * pod * thanks rider * Fix the oop launch * Fixes * Fix stuff * eeeeeeeee * Fix * access * map * forgor * thing * Genericise escape pod fill
33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
using Content.Server.Administration;
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using Content.Server.Shuttles.Systems;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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namespace Content.Server.Shuttles.Commands;
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/// <summary>
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/// Delays the round from ending via the shuttle call. Can still be ended via other means.
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/// </summary>
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[AdminCommand(AdminFlags.Fun)]
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public sealed class DelayRoundEndCommand : IConsoleCommand
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{
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[Dependency] private readonly IEntitySystemManager _sysManager = default!;
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public string Command => "delayroundend";
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public string Description => Loc.GetString("emergency-shuttle-command-round-desc");
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public string Help => $"{Command}";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var system = _sysManager.GetEntitySystem<EmergencyShuttleSystem>();
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if (system.DelayEmergencyRoundEnd())
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{
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shell.WriteLine(Loc.GetString("emergency-shuttle-command-round-yes"));
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}
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else
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{
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shell.WriteLine(Loc.GetString("emergency-shuttle-command-round-no"));
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}
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}
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}
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