Files
tbd-station-14/Content.Server/Power/Components/ApcPowerReceiverComponent.cs
metalgearsloth a89d4c750b Power stuff (#31314)
* Power stuff

- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.

* big update

* boing
2024-08-25 22:18:42 +10:00

63 lines
2.0 KiB
C#

using Content.Server.Power.NodeGroups;
using Content.Server.Power.Pow3r;
using Content.Shared.Power.Components;
namespace Content.Server.Power.Components
{
/// <summary>
/// Attempts to link with a nearby <see cref="ApcPowerProviderComponent"/>s
/// so that it can receive power from a <see cref="IApcNet"/>.
/// </summary>
[RegisterComponent]
public sealed partial class ApcPowerReceiverComponent : SharedApcPowerReceiverComponent
{
/// <summary>
/// Amount of charge this needs from an APC per second to function.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("powerLoad")]
public float Load { get => NetworkLoad.DesiredPower; set => NetworkLoad.DesiredPower = value; }
public ApcPowerProviderComponent? Provider = null;
/// <summary>
/// When false, causes this to appear powered even if not receiving power from an Apc.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public bool NeedsPower
{
get => _needsPower;
set
{
_needsPower = value;
// Reset this so next tick will do a power update.
Recalculate = true;
}
}
[DataField("needsPower")]
private bool _needsPower = true;
/// <summary>
/// When true, causes this to never appear powered.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("powerDisabled")]
public bool PowerDisabled {
get => !NetworkLoad.Enabled;
set => NetworkLoad.Enabled = !value;
}
// TODO Is this needed? It forces a PowerChangedEvent when NeedsPower is toggled even if it changes to the same state.
public bool Recalculate;
[ViewVariables]
public PowerState.Load NetworkLoad { get; } = new PowerState.Load
{
DesiredPower = 5
};
public float PowerReceived => NetworkLoad.ReceivingPower;
}
}