* Atmos device performance improvements * AtmosDirection perf improvements * Fix errors * Add GasTileOverlayComponent arguments * Make excite no longer invalidate a tile
117 lines
3.9 KiB
C#
117 lines
3.9 KiB
C#
using System.Runtime.CompilerServices;
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using Content.Server.Atmos.Components;
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using Content.Server.Maps;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Components;
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using Content.Shared.Maps;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Atmos.EntitySystems;
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public partial class AtmosphereSystem
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{
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/// <summary>
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/// Gets the particular price of an air mixture.
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/// </summary>
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public double GetPrice(GasMixture mixture)
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{
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float basePrice = 0; // moles of gas * price/mole
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float totalMoles = 0; // total number of moles in can
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float maxComponent = 0; // moles of the dominant gas
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for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
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{
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basePrice += mixture.Moles[i] * GetGas(i).PricePerMole;
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totalMoles += mixture.Moles[i];
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maxComponent = Math.Max(maxComponent, mixture.Moles[i]);
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}
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// Pay more for gas canisters that are more pure
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float purity = 1;
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if (totalMoles > 0) {
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purity = maxComponent / totalMoles;
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}
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return basePrice * purity;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void InvalidateVisuals(Entity<GasTileOverlayComponent?> grid, Vector2i tile)
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{
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_gasTileOverlaySystem.Invalidate(grid, tile);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void InvalidateVisuals(
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Entity<GridAtmosphereComponent, GasTileOverlayComponent, MapGridComponent, TransformComponent> ent,
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TileAtmosphere tile)
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{
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_gasTileOverlaySystem.Invalidate((ent.Owner, ent.Comp2), tile.GridIndices);
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}
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/// <summary>
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/// Gets the volume in liters for a number of tiles, on a specific grid.
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/// </summary>
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/// <param name="mapGrid">The grid in question.</param>
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/// <param name="tiles">The amount of tiles.</param>
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/// <returns>The volume in liters that the tiles occupy.</returns>
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private float GetVolumeForTiles(MapGridComponent mapGrid, int tiles = 1)
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{
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return Atmospherics.CellVolume * mapGrid.TileSize * tiles;
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}
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public readonly record struct AirtightData(AtmosDirection BlockedDirections, bool NoAirWhenBlocked,
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bool FixVacuum);
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private void UpdateAirtightData(EntityUid uid, GridAtmosphereComponent atmos, MapGridComponent grid, TileAtmosphere tile)
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{
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var oldBlocked = tile.AirtightData.BlockedDirections;
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tile.AirtightData = tile.NoGridTile
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? default
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: GetAirtightData(uid, grid, tile.GridIndices);
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if (tile.AirtightData.BlockedDirections != oldBlocked && tile.ExcitedGroup != null)
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ExcitedGroupDispose(atmos, tile.ExcitedGroup);
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}
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private AirtightData GetAirtightData(EntityUid uid, MapGridComponent grid, Vector2i tile)
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{
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var blockedDirs = AtmosDirection.Invalid;
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var noAirWhenBlocked = false;
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var fixVacuum = false;
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foreach (var ent in _map.GetAnchoredEntities(uid, grid, tile))
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{
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if (!_airtightQuery.TryGetComponent(ent, out var airtight))
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continue;
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fixVacuum |= airtight.FixVacuum;
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if(!airtight.AirBlocked)
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continue;
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blockedDirs |= airtight.AirBlockedDirection;
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noAirWhenBlocked |= airtight.NoAirWhenFullyAirBlocked;
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if (blockedDirs == AtmosDirection.All && noAirWhenBlocked && fixVacuum)
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break;
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}
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return new AirtightData(blockedDirs, noAirWhenBlocked, fixVacuum);
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}
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/// <summary>
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/// Pries a tile in a grid.
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/// </summary>
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/// <param name="mapGrid">The grid in question.</param>
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/// <param name="tile">The indices of the tile.</param>
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private void PryTile(MapGridComponent mapGrid, Vector2i tile)
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{
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if (!mapGrid.TryGetTileRef(tile, out var tileRef))
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return;
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_tile.PryTile(tileRef);
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}
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}
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