45 lines
1.5 KiB
C#
45 lines
1.5 KiB
C#
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.IntegrationTests.Tests.Networking
|
|
{
|
|
[TestFixture]
|
|
public sealed class NetworkIdsMatchTest
|
|
{
|
|
[Test]
|
|
public async Task TestConnect()
|
|
{
|
|
await using var pair = await PoolManager.GetServerClient(new PoolSettings { Connected = true });
|
|
var server = pair.Server;
|
|
var client = pair.Client;
|
|
|
|
var clientCompFactory = client.ResolveDependency<IComponentFactory>();
|
|
var serverCompFactory = server.ResolveDependency<IComponentFactory>();
|
|
|
|
var clientNetComps = clientCompFactory.NetworkedComponents;
|
|
var serverNetComps = serverCompFactory.NetworkedComponents;
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(clientNetComps, Is.Not.Null);
|
|
Assert.That(serverNetComps, Is.Not.Null);
|
|
});
|
|
Assert.Multiple(() =>
|
|
{
|
|
Assert.That(clientNetComps, Has.Count.EqualTo(serverNetComps.Count));
|
|
|
|
// Checks that at least Metadata and Transform are registered.
|
|
Assert.That(clientNetComps, Has.Count.GreaterThanOrEqualTo(2));
|
|
});
|
|
|
|
Assert.Multiple(() =>
|
|
{
|
|
for (var netId = 0; netId < clientNetComps.Count; netId++)
|
|
{
|
|
Assert.That(clientNetComps[netId].Name, Is.EqualTo(serverNetComps[netId].Name));
|
|
}
|
|
});
|
|
await pair.CleanReturnAsync();
|
|
}
|
|
}
|
|
}
|