Files
tbd-station-14/Content.Server/GameObjects/Components/Destructible/Thresholds/Behaviors/IThresholdBehavior.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

20 lines
677 B
C#

using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Destructible.Thresholds.Behaviors
{
public interface IThresholdBehavior : IExposeData
{
/// <summary>
/// Executes this behavior.
/// </summary>
/// <param name="owner">The entity that owns this behavior.</param>
/// <param name="system">
/// An instance of <see cref="DestructibleSystem"/> to pull dependencies
/// and other systems from.
/// </param>
void Execute(IEntity owner, DestructibleSystem system);
}
}