* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
29 lines
777 B
C#
29 lines
777 B
C#
using Content.Server.Administration;
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using Content.Server.Interfaces.GameTicking;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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namespace Content.Server.Commands.GameTicking
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{
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[AnyCommand]
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class ToggleReadyCommand : IConsoleCommand
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{
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public string Command => "toggleready";
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public string Description => "";
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public string Help => "";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player as IPlayerSession;
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if (player == null)
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{
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return;
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}
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var ticker = IoCManager.Resolve<IGameTicker>();
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ticker.ToggleReady(player, bool.Parse(args[0]));
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}
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}
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}
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