Files
tbd-station-14/Content.Server/Commands/Atmos/ShowAtmosCommand.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

36 lines
1.1 KiB
C#

#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems.Atmos;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
namespace Content.Server.Commands.Atmos
{
[AdminCommand(AdminFlags.Debug)]
public class ShowAtmos : IConsoleCommand
{
public string Command => "showatmos";
public string Description => "Toggles seeing atmos debug overlay.";
public string Help => $"Usage: {Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player == null)
{
shell.WriteLine("You must be a player to use this command.");
return;
}
var atmosDebug = EntitySystem.Get<AtmosDebugOverlaySystem>();
var enabled = atmosDebug.ToggleObserver(player);
shell.WriteLine(enabled
? "Enabled the atmospherics debug overlay."
: "Disabled the atmospherics debug overlay.");
}
}
}