Files
tbd-station-14/Content.Shared/Construction/Steps/ComponentConstructionGraphStep.cs
2021-12-20 12:42:42 +01:00

36 lines
1.1 KiB
C#

using Content.Shared.Examine;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Construction.Steps
{
[DataDefinition]
public class ComponentConstructionGraphStep : ArbitraryInsertConstructionGraphStep
{
[DataField("component")] public string Component { get; } = string.Empty;
public override bool EntityValid(EntityUid uid, IEntityManager entityManager)
{
foreach (var component in entityManager.GetComponents(uid))
{
if (component.Name == Component)
return true;
}
return false;
}
public override void DoExamine(ExaminedEvent examinedEvent)
{
examinedEvent.Message.AddMarkup(string.IsNullOrEmpty(Name)
? Loc.GetString(
"construction-insert-entity-with-component",
("componentName", Component))// Terrible.
: Loc.GetString(
"construction-insert-exact-entity",
("entityName", Name)));
}
}
}