182 lines
6.4 KiB
C#
182 lines
6.4 KiB
C#
using System.Threading.Tasks;
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using Content.Server.Act;
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using Content.Server.Buckle.Components;
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using Content.Server.Chat.Managers;
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using Content.Server.Popups;
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using Content.Server.Storage.Components;
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using Content.Server.Tools;
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using Content.Server.Tools.Components;
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using Content.Shared.Audio;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Content.Shared.Toilet;
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using Content.Shared.Tools;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Toilet
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{
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[RegisterComponent]
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#pragma warning disable 618
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public class ToiletComponent : Component, IInteractUsing,
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IInteractHand, IMapInit, IExamine, ISuicideAct
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#pragma warning restore 618
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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public sealed override string Name => "Toilet";
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private const float PryLidTime = 1f;
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private bool _isPrying = false;
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[DataField("pryingQuality", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
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private string _pryingQuality = "Prying";
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[ViewVariables] public bool LidOpen { get; private set; }
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[ViewVariables] public bool IsSeatUp { get; private set; }
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[ViewVariables] private SecretStashComponent _secretStash = default!;
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[DataField("toggleSound")] SoundSpecifier _toggleSound = new SoundPathSpecifier("/Audio/Effects/toilet_seat_down.ogg");
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protected override void Initialize()
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{
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base.Initialize();
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_secretStash = Owner.EnsureComponent<SecretStashComponent>();
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}
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public void MapInit()
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{
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// roll is toilet seat will be up or down
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var random = IoCManager.Resolve<IRobustRandom>();
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IsSeatUp = random.Prob(0.5f);
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UpdateSprite();
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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// are player trying place or lift of cistern lid?
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if (_entMan.TryGetComponent(eventArgs.Using, out ToolComponent? tool)
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&& tool.Qualities.Contains(_pryingQuality))
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{
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// check if someone is already prying this toilet
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if (_isPrying)
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return false;
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_isPrying = true;
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if (!await EntitySystem.Get<ToolSystem>().UseTool(eventArgs.Using, eventArgs.User, Owner, 0f, PryLidTime, _pryingQuality))
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{
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_isPrying = false;
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return false;
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}
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_isPrying = false;
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// all cool - toggle lid
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LidOpen = !LidOpen;
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UpdateSprite();
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return true;
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}
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// maybe player trying to hide something inside cistern?
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else if (LidOpen)
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{
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return _secretStash.TryHideItem(eventArgs.User, eventArgs.Using);
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}
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return false;
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}
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bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
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{
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// trying get something from stash?
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if (LidOpen)
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{
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var gotItem = _secretStash.TryGetItem(eventArgs.User);
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if (gotItem)
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return true;
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}
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// just want to up/down seat?
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// check that nobody seats on seat right now
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if (_entMan.TryGetComponent(Owner, out StrapComponent? strap))
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{
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if (strap.BuckledEntities.Count != 0)
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return false;
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}
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ToggleToiletSeat();
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return true;
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}
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public void Examine(FormattedMessage message, bool inDetailsRange)
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{
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if (inDetailsRange && LidOpen)
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{
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if (_secretStash.HasItemInside())
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{
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message.AddMarkup(Loc.GetString("toilet-component-on-examine-found-hidden-item"));
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}
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}
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}
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public void ToggleToiletSeat()
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{
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IsSeatUp = !IsSeatUp;
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SoundSystem.Play(Filter.Pvs(Owner), _toggleSound.GetSound(), Owner, AudioHelpers.WithVariation(0.05f));
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UpdateSprite();
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}
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private void UpdateSprite()
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{
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if (_entMan.TryGetComponent(Owner, out AppearanceComponent? appearance))
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{
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appearance.SetData(ToiletVisuals.LidOpen, LidOpen);
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appearance.SetData(ToiletVisuals.SeatUp, IsSeatUp);
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}
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}
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SuicideKind ISuicideAct.Suicide(EntityUid victim, IChatManager chat)
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{
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// check that victim even have head
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if (_entMan.TryGetComponent<SharedBodyComponent?>(victim, out var body) &&
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body.HasPartOfType(BodyPartType.Head))
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{
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var othersMessage = Loc.GetString("toilet-component-suicide-head-message-others", ("victim",Name: _entMan.GetComponent<MetaDataComponent>(victim).EntityName),("owner", Name: _entMan.GetComponent<MetaDataComponent>(Owner).EntityName));
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victim.PopupMessageOtherClients(othersMessage);
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var selfMessage = Loc.GetString("toilet-component-suicide-head-message", ("owner", Name: _entMan.GetComponent<MetaDataComponent>(Owner).EntityName));
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victim.PopupMessage(selfMessage);
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return SuicideKind.Asphyxiation;
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}
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else
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{
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var othersMessage = Loc.GetString("toilet-component-suicide-message-others",("victim", Name: _entMan.GetComponent<MetaDataComponent>(victim).EntityName),("owner", Name: _entMan.GetComponent<MetaDataComponent>(Owner).EntityName));
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victim.PopupMessageOtherClients(othersMessage);
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var selfMessage = Loc.GetString("toilet-component-suicide-message", ("owner",Name: _entMan.GetComponent<MetaDataComponent>(Owner).EntityName));
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victim.PopupMessage(selfMessage);
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return SuicideKind.Blunt;
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}
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}
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}
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}
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