Files
tbd-station-14/Content.Client/Research/UI/ResearchClientBoundUserInterface.cs
metalgearsloth cbf329a82d Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
2024-07-20 15:40:16 +10:00

43 lines
1.3 KiB
C#

using Content.Shared.Research.Components;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Research.UI
{
public sealed class ResearchClientBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private ResearchClientServerSelectionMenu? _menu;
public ResearchClientBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
SendMessage(new ResearchClientSyncMessage());
}
protected override void Open()
{
base.Open();
_menu = this.CreateWindow<ResearchClientServerSelectionMenu>();
_menu.OnServerSelected += SelectServer;
_menu.OnServerDeselected += DeselectServer;
}
public void SelectServer(int serverId)
{
SendMessage(new ResearchClientServerSelectedMessage(serverId));
}
public void DeselectServer()
{
SendMessage(new ResearchClientServerDeselectedMessage());
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not ResearchClientBoundInterfaceState rState) return;
_menu?.Populate(rState.ServerCount, rState.ServerNames, rState.ServerIds, rState.SelectedServerId);
}
}
}