Files
tbd-station-14/Content.Client/NetworkConfigurator/NetworkConfiguratorBoundUserInterface.cs
metalgearsloth cbf329a82d Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
2024-07-20 15:40:16 +10:00

107 lines
3.9 KiB
C#

using Content.Client.NetworkConfigurator.Systems;
using Content.Shared.DeviceNetwork;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.NetworkConfigurator;
public sealed class NetworkConfiguratorBoundUserInterface : BoundUserInterface
{
private readonly NetworkConfiguratorSystem _netConfig;
[ViewVariables]
private NetworkConfiguratorConfigurationMenu? _configurationMenu;
[ViewVariables]
private NetworkConfiguratorLinkMenu? _linkMenu;
[ViewVariables]
private NetworkConfiguratorListMenu? _listMenu;
public NetworkConfiguratorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
_netConfig = EntMan.System<NetworkConfiguratorSystem>();
}
public void OnRemoveButtonPressed(string address)
{
SendMessage(new NetworkConfiguratorRemoveDeviceMessage(address));
}
protected override void Open()
{
base.Open();
switch (UiKey)
{
case NetworkConfiguratorUiKey.List:
_listMenu = this.CreateWindow<NetworkConfiguratorListMenu>();
_listMenu.ClearButton.OnPressed += _ => OnClearButtonPressed();
_listMenu.OnRemoveAddress += OnRemoveButtonPressed;
break;
case NetworkConfiguratorUiKey.Configure:
_configurationMenu = this.CreateWindow<NetworkConfiguratorConfigurationMenu>();
_configurationMenu.Set.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Set);
_configurationMenu.Add.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Add);
//_configurationMenu.Edit.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Edit);
_configurationMenu.Clear.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Clear);
_configurationMenu.Copy.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Copy);
_configurationMenu.Show.OnPressed += OnShowPressed;
_configurationMenu.Show.Pressed = _netConfig.ConfiguredListIsTracked(Owner);
_configurationMenu.OnRemoveAddress += OnRemoveButtonPressed;
break;
case NetworkConfiguratorUiKey.Link:
_linkMenu = this.CreateWindow<NetworkConfiguratorLinkMenu>();
_linkMenu.OnLinkDefaults += args =>
{
SendMessage(new NetworkConfiguratorLinksSaveMessage(args));
};
_linkMenu.OnToggleLink += (left, right) =>
{
SendMessage(new NetworkConfiguratorToggleLinkMessage(left, right));
};
_linkMenu.OnClearLinks += () =>
{
SendMessage(new NetworkConfiguratorClearLinksMessage());
};
break;
}
}
private void OnShowPressed(BaseButton.ButtonEventArgs args)
{
_netConfig.ToggleVisualization(Owner, args.Button.Pressed);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
switch (state)
{
case NetworkConfiguratorUserInterfaceState configState:
_listMenu?.UpdateState(configState);
break;
case DeviceListUserInterfaceState listState:
_configurationMenu?.UpdateState(listState);
break;
case DeviceLinkUserInterfaceState linkState:
_linkMenu?.UpdateState(linkState);
break;
}
}
private void OnClearButtonPressed()
{
SendMessage(new NetworkConfiguratorClearDevicesMessage());
}
private void OnConfigButtonPressed(NetworkConfiguratorButtonKey buttonKey)
{
SendMessage(new NetworkConfiguratorButtonPressedMessage(buttonKey));
}
}