* Remove some BUI boilerplate - The disposals overrides got removed due to the helper method handling it. - Replace window creation with CreateWindow helper. - Fixed some stinky code which would cause exceptions. * More * moar * weh * done * More BUIs * More updates * weh * moar * look who it is * weh * merge * weh * fixes
287 lines
9.7 KiB
C#
287 lines
9.7 KiB
C#
using System.IO;
|
|
using System.Numerics;
|
|
using System.Threading.Tasks;
|
|
using Content.Client.Interactable;
|
|
using Content.Shared.ActionBlocker;
|
|
using Robust.Client.AutoGenerated;
|
|
using Robust.Client.Player;
|
|
using Robust.Client.UserInterface;
|
|
using Robust.Client.UserInterface.CustomControls;
|
|
using Robust.Client.UserInterface.XAML;
|
|
using Robust.Shared.Containers;
|
|
using Robust.Shared.Input;
|
|
using Robust.Shared.Timing;
|
|
using static Robust.Client.UserInterface.Controls.BaseButton;
|
|
using Range = Robust.Client.UserInterface.Controls.Range;
|
|
|
|
namespace Content.Client.Instruments.UI
|
|
{
|
|
[GenerateTypedNameReferences]
|
|
public sealed partial class InstrumentMenu : DefaultWindow
|
|
{
|
|
[Dependency] private readonly IEntityManager _entManager = default!;
|
|
[Dependency] private readonly IFileDialogManager _dialogs = default!;
|
|
[Dependency] private readonly IPlayerManager _player = default!;
|
|
|
|
private bool _isMidiFileDialogueWindowOpen;
|
|
|
|
public event Action? OnOpenBand;
|
|
public event Action? OnOpenChannels;
|
|
public event Action? OnCloseBands;
|
|
public event Action? OnCloseChannels;
|
|
|
|
public EntityUid Entity;
|
|
|
|
public InstrumentMenu()
|
|
{
|
|
RobustXamlLoader.Load(this);
|
|
IoCManager.InjectDependencies(this);
|
|
|
|
InputButton.OnToggled += MidiInputButtonOnOnToggled;
|
|
BandButton.OnPressed += BandButtonOnPressed;
|
|
BandButton.OnToggled += BandButtonOnToggled;
|
|
FileButton.OnPressed += MidiFileButtonOnOnPressed;
|
|
LoopButton.OnToggled += MidiLoopButtonOnOnToggled;
|
|
ChannelsButton.OnPressed += ChannelsButtonOnPressed;
|
|
StopButton.OnPressed += MidiStopButtonOnPressed;
|
|
PlaybackSlider.OnValueChanged += PlaybackSliderSeek;
|
|
PlaybackSlider.OnKeyBindUp += PlaybackSliderKeyUp;
|
|
|
|
MinSize = SetSize = new Vector2(400, 150);
|
|
}
|
|
|
|
public void SetInstrument(Entity<InstrumentComponent> entity)
|
|
{
|
|
Entity = entity;
|
|
var component = entity.Comp;
|
|
component.OnMidiPlaybackEnded += InstrumentOnMidiPlaybackEnded;
|
|
LoopButton.Disabled = !component.IsMidiOpen;
|
|
LoopButton.Pressed = component.LoopMidi;
|
|
ChannelsButton.Disabled = !component.IsRendererAlive;
|
|
StopButton.Disabled = !component.IsMidiOpen;
|
|
PlaybackSlider.MouseFilter = component.IsMidiOpen ? MouseFilterMode.Pass : MouseFilterMode.Ignore;
|
|
}
|
|
|
|
public void RemoveInstrument(InstrumentComponent component)
|
|
{
|
|
component.OnMidiPlaybackEnded -= InstrumentOnMidiPlaybackEnded;
|
|
}
|
|
|
|
public void SetMIDI(bool available)
|
|
{
|
|
UnavailableOverlay.Visible = !available;
|
|
}
|
|
|
|
private void BandButtonOnPressed(ButtonEventArgs obj)
|
|
{
|
|
if (!PlayCheck())
|
|
return;
|
|
|
|
OnOpenBand?.Invoke();
|
|
}
|
|
|
|
private void BandButtonOnToggled(ButtonToggledEventArgs obj)
|
|
{
|
|
if (obj.Pressed)
|
|
return;
|
|
|
|
if (_entManager.TryGetComponent(Entity, out InstrumentComponent? instrument))
|
|
{
|
|
_entManager.System<InstrumentSystem>().SetMaster(Entity, instrument.Master);
|
|
}
|
|
}
|
|
|
|
private void ChannelsButtonOnPressed(ButtonEventArgs obj)
|
|
{
|
|
OnOpenChannels?.Invoke();
|
|
}
|
|
|
|
private void InstrumentOnMidiPlaybackEnded()
|
|
{
|
|
MidiPlaybackSetButtonsDisabled(true);
|
|
}
|
|
|
|
public void MidiPlaybackSetButtonsDisabled(bool disabled)
|
|
{
|
|
if (disabled)
|
|
{
|
|
OnCloseChannels?.Invoke();
|
|
}
|
|
|
|
LoopButton.Disabled = disabled;
|
|
StopButton.Disabled = disabled;
|
|
|
|
// Whether to allow the slider to receive events..
|
|
PlaybackSlider.MouseFilter = !disabled ? MouseFilterMode.Pass : MouseFilterMode.Ignore;
|
|
}
|
|
|
|
private async void MidiFileButtonOnOnPressed(ButtonEventArgs obj)
|
|
{
|
|
if (_isMidiFileDialogueWindowOpen)
|
|
return;
|
|
|
|
OnCloseBands?.Invoke();
|
|
|
|
var filters = new FileDialogFilters(new FileDialogFilters.Group("mid", "midi"));
|
|
|
|
// TODO: Once the file dialogue manager can handle focusing or closing windows, improve this logic to close
|
|
// or focus the previously-opened window.
|
|
_isMidiFileDialogueWindowOpen = true;
|
|
|
|
await using var file = await _dialogs.OpenFile(filters);
|
|
|
|
_isMidiFileDialogueWindowOpen = false;
|
|
|
|
// did the instrument menu get closed while waiting for the user to select a file?
|
|
if (Disposed)
|
|
return;
|
|
|
|
// The following checks are only in place to prevent players from playing MIDI songs locally.
|
|
// There are equivalents for these checks on the server.
|
|
|
|
if (file == null)
|
|
return;
|
|
|
|
if (!PlayCheck())
|
|
return;
|
|
|
|
await using var memStream = new MemoryStream((int) file.Length);
|
|
|
|
await file.CopyToAsync(memStream);
|
|
|
|
if (!_entManager.TryGetComponent<InstrumentComponent>(Entity, out var instrument))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!_entManager.System<InstrumentSystem>()
|
|
.OpenMidi(Entity,
|
|
memStream.GetBuffer().AsSpan(0, (int) memStream.Length),
|
|
instrument))
|
|
{
|
|
return;
|
|
}
|
|
|
|
MidiPlaybackSetButtonsDisabled(false);
|
|
if (InputButton.Pressed)
|
|
InputButton.Pressed = false;
|
|
}
|
|
|
|
private void MidiInputButtonOnOnToggled(ButtonToggledEventArgs obj)
|
|
{
|
|
OnCloseBands?.Invoke();
|
|
|
|
if (obj.Pressed)
|
|
{
|
|
if (!PlayCheck())
|
|
return;
|
|
|
|
MidiStopButtonOnPressed(null);
|
|
|
|
if (_entManager.TryGetComponent(Entity, out InstrumentComponent? instrument))
|
|
_entManager.System<InstrumentSystem>().OpenInput(Entity, instrument);
|
|
}
|
|
else
|
|
{
|
|
_entManager.System<InstrumentSystem>().CloseInput(Entity, false);
|
|
OnCloseChannels?.Invoke();
|
|
}
|
|
}
|
|
|
|
private bool PlayCheck()
|
|
{
|
|
// TODO all of these checks should also be done server-side.
|
|
if (!_entManager.TryGetComponent(Entity, out InstrumentComponent? instrument))
|
|
return false;
|
|
|
|
var localEntity = _player.LocalEntity;
|
|
|
|
// If we don't have a player or controlled entity, we return.
|
|
if (localEntity == null)
|
|
return false;
|
|
|
|
// By default, allow an instrument to play itself and skip all other checks
|
|
if (localEntity == Entity)
|
|
return true;
|
|
|
|
var container = _entManager.System<SharedContainerSystem>();
|
|
// If we're a handheld instrument, we might be in a container. Get it just in case.
|
|
container.TryGetContainingContainer(Entity, out var conMan);
|
|
|
|
// If the instrument is handheld and we're not holding it, we return.
|
|
if (instrument.Handheld && (conMan == null || conMan.Owner != localEntity))
|
|
return false;
|
|
|
|
if (!_entManager.System<ActionBlockerSystem>().CanInteract(localEntity.Value, Entity))
|
|
return false;
|
|
|
|
// We check that we're in range unobstructed just in case.
|
|
return _entManager.System<InteractionSystem>().InRangeUnobstructed(localEntity.Value, Entity);
|
|
}
|
|
|
|
private void MidiStopButtonOnPressed(ButtonEventArgs? obj)
|
|
{
|
|
MidiPlaybackSetButtonsDisabled(true);
|
|
|
|
_entManager.System<InstrumentSystem>().CloseMidi(Entity, false);
|
|
OnCloseChannels?.Invoke();
|
|
}
|
|
|
|
private void MidiLoopButtonOnOnToggled(ButtonToggledEventArgs obj)
|
|
{
|
|
var instrument = _entManager.System<InstrumentSystem>();
|
|
|
|
if (_entManager.TryGetComponent(Entity, out InstrumentComponent? instrumentComp))
|
|
{
|
|
instrumentComp.LoopMidi = obj.Pressed;
|
|
}
|
|
|
|
instrument.UpdateRenderer(Entity);
|
|
}
|
|
|
|
private void PlaybackSliderSeek(Range _)
|
|
{
|
|
// Do not seek while still grabbing.
|
|
if (PlaybackSlider.Grabbed)
|
|
return;
|
|
|
|
_entManager.System<InstrumentSystem>().SetPlayerTick(Entity, (int)Math.Ceiling(PlaybackSlider.Value));
|
|
}
|
|
|
|
private void PlaybackSliderKeyUp(GUIBoundKeyEventArgs args)
|
|
{
|
|
if (args.Function != EngineKeyFunctions.UIClick)
|
|
return;
|
|
|
|
_entManager.System<InstrumentSystem>().SetPlayerTick(Entity, (int)Math.Ceiling(PlaybackSlider.Value));
|
|
}
|
|
|
|
protected override void FrameUpdate(FrameEventArgs args)
|
|
{
|
|
base.FrameUpdate(args);
|
|
|
|
if (!_entManager.TryGetComponent(Entity, out InstrumentComponent? instrument))
|
|
return;
|
|
|
|
var hasMaster = instrument.Master != null;
|
|
BandButton.ToggleMode = hasMaster;
|
|
BandButton.Pressed = hasMaster;
|
|
BandButton.Disabled = instrument.IsMidiOpen || instrument.IsInputOpen;
|
|
ChannelsButton.Disabled = !instrument.IsRendererAlive;
|
|
|
|
if (!instrument.IsMidiOpen)
|
|
{
|
|
PlaybackSlider.MaxValue = 1;
|
|
PlaybackSlider.SetValueWithoutEvent(0);
|
|
return;
|
|
}
|
|
|
|
if (PlaybackSlider.Grabbed)
|
|
return;
|
|
|
|
PlaybackSlider.MaxValue = instrument.PlayerTotalTick;
|
|
PlaybackSlider.SetValueWithoutEvent(instrument.PlayerTick);
|
|
}
|
|
}
|
|
}
|