Files
tbd-station-14/Content.Client/Clothing/UI/ChameleonBoundUserInterface.cs
metalgearsloth cbf329a82d Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
2024-07-20 15:40:16 +10:00

45 lines
1.2 KiB
C#

using Content.Client.Clothing.Systems;
using Content.Shared.Clothing.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Clothing.UI;
[UsedImplicitly]
public sealed class ChameleonBoundUserInterface : BoundUserInterface
{
private readonly ChameleonClothingSystem _chameleon;
[ViewVariables]
private ChameleonMenu? _menu;
public ChameleonBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
_chameleon = EntMan.System<ChameleonClothingSystem>();
}
protected override void Open()
{
base.Open();
_menu = this.CreateWindow<ChameleonMenu>();
_menu.OnIdSelected += OnIdSelected;
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not ChameleonBoundUserInterfaceState st)
return;
var targets = _chameleon.GetValidTargets(st.Slot);
_menu?.UpdateState(targets, st.SelectedId);
}
private void OnIdSelected(string selectedId)
{
SendMessage(new ChameleonPrototypeSelectedMessage(selectedId));
}
}