Files
tbd-station-14/Content.Server/Disease/Cures/DiseaseBodyTemperatureCure.cs
2022-06-04 17:17:48 +10:00

35 lines
1.1 KiB
C#

using Content.Server.Temperature.Components;
using Content.Shared.Disease;
namespace Content.Server.Disease.Cures
{
/// <summary>
/// Cures the disease if temperature is within certain bounds.
/// </summary>
public sealed class DiseaseBodyTemperatureCure : DiseaseCure
{
[DataField("min")]
public float Min = 0;
[DataField("max")]
public float Max = float.MaxValue;
public override bool Cure(DiseaseEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.DiseasedEntity, out TemperatureComponent? temp))
return false;
return temp.CurrentTemperature > Min && temp.CurrentTemperature < float.MaxValue;
}
public override string CureText()
{
if (Min == 0)
return Loc.GetString("diagnoser-cure-temp-max", ("max", Math.Round(Max)));
if (Max == float.MaxValue)
return Loc.GetString("diagnoser-cure-temp-min", ("min", Math.Round(Min)));
return Loc.GetString("diagnoser-cure-temp-both", ("max", Math.Round(Max)), ("min", Math.Round(Min)));
}
}
}