* First Accent Prototype * -RegisterSystem -Fixed addaccent cmd -Spanish accent * -list is now ? -Checks if the accent is already added -Made components public * owo whats this * special word filter * Eeeeeeeeee * Better? * -Use a delegate func -Made some funcs not static -Moved SentenceRegex * InjectDependencies * Name change? Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
49 lines
2.2 KiB
C#
49 lines
2.2 KiB
C#
using Content.Server.AI.Utility.Considerations;
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using Content.Server.AI.WorldState;
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using Content.Server.Body.Network;
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using Content.Server.Cargo;
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using Content.Server.Chat;
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using Content.Server.GameObjects.Components.Mobs.Speech;
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using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
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using Content.Server.GameObjects.Components.Power.PowerNetComponents;
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using Content.Server.GameTicking;
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using Content.Server.Interfaces;
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using Content.Server.Interfaces.Chat;
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using Content.Server.Interfaces.GameTicking;
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using Content.Server.Interfaces.PDA;
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using Content.Server.PDA;
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using Content.Server.Preferences;
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using Content.Server.Sandbox;
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using Content.Server.Utility;
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using Content.Shared.Interfaces;
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using Content.Shared.Kitchen;
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using Robust.Shared.IoC;
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namespace Content.Server
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{
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internal static class ServerContentIoC
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{
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public static void Register()
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{
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IoCManager.Register<ISharedNotifyManager, ServerNotifyManager>();
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IoCManager.Register<IServerNotifyManager, ServerNotifyManager>();
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IoCManager.Register<IGameTicker, GameTicker>();
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IoCManager.Register<IChatManager, ChatManager>();
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IoCManager.Register<IMoMMILink, MoMMILink>();
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IoCManager.Register<ISandboxManager, SandboxManager>();
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IoCManager.Register<ICargoOrderDataManager, CargoOrderDataManager>();
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IoCManager.Register<IModuleManager, ServerModuleManager>();
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IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>();
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IoCManager.Register<RecipeManager, RecipeManager>();
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IoCManager.Register<IPDAUplinkManager,PDAUplinkManager>();
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IoCManager.Register<INodeGroupFactory, NodeGroupFactory>();
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IoCManager.Register<INodeGroupManager, NodeGroupManager>();
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IoCManager.Register<IPowerNetManager, PowerNetManager>();
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IoCManager.Register<BlackboardManager, BlackboardManager>();
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IoCManager.Register<ConsiderationsManager, ConsiderationsManager>();
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IoCManager.Register<IBodyNetworkFactory, BodyNetworkFactory>();
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IoCManager.Register<IAccentManager, AccentManager>();
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}
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}
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}
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