Files
tbd-station-14/Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
Nemanja cb0ba66be3 Revert "Remove some BUI boilerplate" (#30214)
Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d.
2024-07-20 20:42:27 -04:00

52 lines
1.2 KiB
C#

using Content.Shared.VoiceMask;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.Client.VoiceMask;
public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _proto = default!;
[ViewVariables]
private VoiceMaskNameChangeWindow? _window;
public VoiceMaskBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = new(_proto);
_window.OpenCentered();
_window.OnNameChange += OnNameSelected;
_window.OnVerbChange += verb => SendMessage(new VoiceMaskChangeVerbMessage(verb));
_window.OnClose += Close;
}
private void OnNameSelected(string name)
{
SendMessage(new VoiceMaskChangeNameMessage(name));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
if (state is not VoiceMaskBuiState cast || _window == null)
{
return;
}
_window.UpdateState(cast.Name, cast.Verb);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Close();
}
}