Files
tbd-station-14/Content.Client/Labels/UI/HandLabelerBoundUserInterface.cs
Nemanja cb0ba66be3 Revert "Remove some BUI boilerplate" (#30214)
Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d.
2024-07-20 20:42:27 -04:00

64 lines
1.8 KiB
C#

using Content.Shared.Labels;
using Content.Shared.Labels.Components;
using Robust.Client.GameObjects;
namespace Content.Client.Labels.UI
{
/// <summary>
/// Initializes a <see cref="HandLabelerWindow"/> and updates it when new server messages are received.
/// </summary>
public sealed class HandLabelerBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IEntityManager _entManager = default!;
[ViewVariables]
private HandLabelerWindow? _window;
public HandLabelerBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new HandLabelerWindow();
if (State != null)
UpdateState(State);
_window.OpenCentered();
_window.OnClose += Close;
_window.OnLabelChanged += OnLabelChanged;
Reload();
}
private void OnLabelChanged(string newLabel)
{
// Focus moment
if (_entManager.TryGetComponent(Owner, out HandLabelerComponent? labeler) &&
labeler.AssignedLabel.Equals(newLabel))
return;
SendPredictedMessage(new HandLabelerLabelChangedMessage(newLabel));
}
public void Reload()
{
if (_window == null || !_entManager.TryGetComponent(Owner, out HandLabelerComponent? component))
return;
_window.SetCurrentLabel(component.AssignedLabel);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
_window?.Dispose();
}
}
}