Files
tbd-station-14/Content.Client/Clothing/UI/ChameleonBoundUserInterface.cs
Nemanja cb0ba66be3 Revert "Remove some BUI boilerplate" (#30214)
Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d.
2024-07-20 20:42:27 -04:00

57 lines
1.4 KiB
C#

using Content.Client.Clothing.Systems;
using Content.Shared.Clothing.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.Clothing.UI;
[UsedImplicitly]
public sealed class ChameleonBoundUserInterface : BoundUserInterface
{
private readonly ChameleonClothingSystem _chameleon;
[ViewVariables]
private ChameleonMenu? _menu;
public ChameleonBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
_chameleon = EntMan.System<ChameleonClothingSystem>();
}
protected override void Open()
{
base.Open();
_menu = new ChameleonMenu();
_menu.OnClose += Close;
_menu.OnIdSelected += OnIdSelected;
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not ChameleonBoundUserInterfaceState st)
return;
var targets = _chameleon.GetValidTargets(st.Slot);
_menu?.UpdateState(targets, st.SelectedId);
}
private void OnIdSelected(string selectedId)
{
SendMessage(new ChameleonPrototypeSelectedMessage(selectedId));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_menu?.Close();
_menu = null;
}
}
}