* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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namespace Content.Shared.Construction
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{
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public class NestedConstructionGraphStep : ConstructionGraphStep
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{
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public List<List<ConstructionGraphStep>> Steps { get; private set; } = new();
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public void LoadFrom(YamlMappingNode mapping)
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{
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if (!mapping.TryGetNode("steps", out YamlSequenceNode steps)) return;
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foreach (var node in steps)
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{
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var sequence = (YamlSequenceNode) node;
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var list = new List<ConstructionGraphStep>();
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foreach (var innerNode in sequence)
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{
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var stepNode = (YamlMappingNode) innerNode;
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var step = ConstructionGraphEdge.LoadStep(stepNode);
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if(step is NestedConstructionGraphStep)
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throw new InvalidDataException("Can't have nested construction steps inside nested construction steps!");
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list.Add(step);
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}
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Steps.Add(list);
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}
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}
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public override void DoExamine(FormattedMessage message, bool inDetailsRange)
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{
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}
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}
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}
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